FlexSim Knowledge Base
Announcements, articles, and guides to help you take your simulations to the next level.
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[ FlexSim 2016 ] FlexSim 2016 Update 2 is available. FlexSim's start page will automatically notify you of the update and allow you to download and install the update from within FlexSim. To manually download the installer log in to your account at www.flexsim.com, then go to the Downloads section. If you have bug reports or other feedback on the software, please email [email protected] or create a new idea in the Development space. Release Notes Added support for STEP and IGES 3D shapes. Added a Quick Library popup when you double-click on empty space or A/S Connect to empty space in the 3D view. Improved object rotation manipulation in the 3D view. Added sorting to toolbox for top level items. Added the ability to use the query() command with partitioned lists, using ListName.$1 or ListName.PartitionIDStr syntax. Added support for the ON clause in SQL queries using the query() command. Added support for the ARRAY_AGG() aggregation function in SQL queries using the query() command, in the manner of PostgreSQL. Added an "Allow Multiple Pushes Before Back Order Fulfillment" setting to lists. Added a "Reevaluate All Values On Push" setting to lists. Added a Date Based feature to gantt charts. Updated the auto-numbering mechanism when naming new objects. Updated file browse dialogs to remember the last used directory. Changed the default directory for opening and saving user libraries to be within documentsdir(). Added a colors tab to the tracked variable dashboard chart. Updated the Presentation Builder interface to make the timeline more useable. Updated the Animation Creator interface. Updated the Stop Time interface. Added range and type validation to many edit fields. Overhauled the FlexSim Web Server interface. Added functionality to the Webserver to restrict access to certain models using Windows Authentication. Fixed a bug with the window docking system that caused sizing to not work properly sometimes. Fixed TimeTable Excel Import bug not working with Daily/Weekly Repeat table. Fixed the Visual Studio project files so they don't give you the linker errors when you compile flexsimcontent.dll with Visual Studio. Fixed a bug with cell heights and widths when inserting and deleting table rows or columns. Fixed line charts continuing to collect data beyond their collect time. Fixed the query() command so that it can be called within List fields. Included fixes listed in 16.0.5. Process Flow Improved Process Flow view performance. Added Split, Join, and Synchronize activities. Added right-click options for re-ranking activities in a block and removing an activity from a block. Added tooltips to activities that show you the activity type. Added copy and paste options to the Process Flow right-click menu. Populated field names of lists for SQL drop-down menu options. Updated Text editing interface to be more user friendly. Added an "Assign Event Object To" option to the Wait For Event and Event-Triggered Source. Fixed a bug with Zone Partitions not being able to be graphed. Fixed an issue with connectors losing their ranks when clicking and dragging them. Fixed the List Back Order Reevaluation Events so you can listen to activity events. Fixed the Experimenter duplicating TEs/FRs attached to Process Flow objects not properly duplicating the Process Flow instance. Fixed Sub Flows that have Resources pointing to 3D objects in the model not properly creating/destroying copies of the 3D object. Fixed Resources in Fixed Resource and Task Executer Process Flows losing their references when being updated by a user library. Fixed a bug with the Pull from List where releasing the token and leaving the back order on the list would not give you all of the pulled results when using the 'Assign To' option. Fixed a bug with capturing ProcessFlow views at resolutions larger than the window size. AGV Added new agvinfo() command options. Updated paths so that they can be contained within visual tools. Backwards Compatibility Note: the following changes may slightly change the way updated models behave. Fixed issues with routing through path junctions where 3 or more paths connect. Conveyor Fixed an issue with manually moving a waiting item off a conveyor with a restart delay.
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FlexSim 2018 Update 1 is available. If you have bug reports or other feedback on the software, please email [email protected] or create a new idea in the Development space. Release Notes Added a Database Connector tool and Database FlexScript API. Updated the Emulation module and added it to the toolbox. Updated object triggers to be dynamically added and executed to improve performance and flexibility. Added an option to store StatisticsCollector bundle data on the hard drive. Added a global preference for date and time formats, which will default to the system's locale settings. Updated the stick() command to be able to get information about the VR headset by passing -1 for the stick number. Added a Box Plot chart type. Added a visual Walls object, which can be connected to A* as a member. Added an option to reverse rows on a gantt chart. Updated how the gantt chart handles colors. Added a time window option to several charts. Improved axis title options on several charts. Added a y-axis range option to the time plot. Output, system, and compiler consoles now wrap lines. Added a binoculars button to the bottom of properties windows. Fixed a bug with using local variable "a" within FlexScript lambda commands, such as findmatch(). Backwards Compatibility Note: the following changes may slightly change the way updated models behave. Removed FlowNode, Reservoir, WatchList, and other unused library class objects. Changed transportincomplete() to be more fail-safe so that it only affects the object when called correctly. Fixed an issue with the Rack sometimes receiving items out of order when the upstream object is using a transport. Process Flow Added a Variable shared asset. Updated the Event-Triggered Source and Wait for Event activities to be able to match values. People Added a Waiting Line object and a Wait in Line activity. AGV Fixed a bug with preempting an AGV during a pre-arrival event. Backwards Compatibility Note: the following changes may slightly change the way updated models behave. Improved AGV proximity detection for stop-space-based accumulation. Fixed an issue with reversing direction on accumulating paths. A* Added a routing mode for traveling at right angles only. Added an option for stopping and turning when changing directions. Added an option for routing by travel time. Improved the usability of creating and editing barriers and dividers. Added an option for snapping dividers between grid points. Fixed some visual issues with various components. Fixed a bug with distancetotravel(). Backwards Compatibility Note: the following changes may slightly change the way updated models behave. Improved the accuracy of the calculation of which grid points are affected by dividers. The mechanism for recovering from deadlock has been changed. The path costing system was slightly changed to allow for travel-time-based routing.
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So you were trying to record a video and the Video Recorder crashed. Here is a step by step guide on how to debug the video recorder: Step 1: Is there a stop time in your model? In some older versions of FlexSim (2022 and older), if there is a stop time in your model that occurs during the model recording time, the video recorder will stop indefinitely at that time. Try removing any stop times that occur during the recording. Step 2: Are your graphics drivers up to date? (!!!!!!!!) This is the most common problem we see as to why the video recorder is not working. To start debugging this issue, check what graphics card FlexSim is using. If you open a model then go to Help->About FlexSim from the top toolbar, you will open this screen: The highlighted text that starts with OpenGL tell you what graphics card FlexSim is using. Now you might need to do a little research to find what graphic driver that card is using and then update it, but we've found in most cases updating the graphics card driver fixes video recorder issues. There's an article here the explains more on how to update your graphics driver (it's a very helpful read that also deals with some special cases on certain graphics cards). Make sure you're downloading either directly from the makers website or for your specific computer type, your computer will not be able to tell you if they're out of date. Step 3: Can you record a simpler video? If you make a very simple model (Source -> Queue -> Processor -> Sink), can you record it without issue? If you can then at least you know your video recorder can work, it is just having a issue with running a bigger model. If this is the case you might be running out of VRAM or the bigger model is taking so long to run that an outside manager is forcing it to close. If that is the case, here are some things to try: Update your graphics drivers (this is always the biggest issue). Revert your graphics card settings back to their defaults (for example, in the Nvidia Control Panel). For the next two suggestions go to the toolbar and click File -> Global Preferences -> Graphics Turn off Shadows and/or record a smaller resolution video to see if that helps. If it does, then the issue is likely that FlexSim is trying to use more VRAM than your graphics card supports. Make sure you are using the Recommended OpenGL Context and not the Generic (No GPU acceleration) or Core Profile contexts Step 4: Did your model crash previously while recording a video? There may be some corrupted data stuck in your recorder. It's an easy fix, you just need to delete your video recorder from toolbox and then re-add it: Step 5: Are you using a much older version of FlexSim? In a few of the older versions (2019.1 and older), temporary nodes from previous recordings caused the Video Recorder object to crash. To fix it all you need to do is clear the nodes Open your model, execute the following script, and then re-save your model: Model.find("Tools/VideoRecorder>variables/active").subnodes.clear(); Step 6: None of the previous steps worked, what now? If none of the above steps worked you can create and check debug log files, check the filepath, check various computer settings, and see the VRAM allocations to start solving the problem. Check the filepath FlexSim is putting the video from the video recorder into, if it is trying to put it in a strange place that can cause issues. FlexSim uses ffmeg to encode the captured frames into a video file, which leaves an ffmpeg_log.txt file in the directory where the video was created. That file might have something in it that might explain what is happening. You can create fslogfile.txt and exfslogfile.txt files in your FlexSim 20XX Projects directory that FlexSim can write debugging information into. Sometimes you might be able to get exception information in those files in certain cases: Check your settings in Windows or Group Policy or other IT software. It's possible something on your machine separate from FlexSim is noticing that the FlexSim process is taking a long time to respond and then killing its process because it thinks it is hanging. Try clicking the Record button and then not clicking any more anywhere on your machine until the recording is done. Or try recording a shorter timeframe to see if that helps. In Windows' Task Manager, you can add the Dedicated GPU memory column on the Details tab to see how much VRAM FlexSim is using. If FlexSim tries to use more memory than your graphics card supports (or if the total usage of FlexSim and all the other programs currently running exceed your hardware's limit), then FlexSim will likely crash the next time it tries to allocate and use any graphics objects stored in GPU VRAM (such as output buffers used by the Video Recorder, textures, 3D meshes, etc.). You can use Window's "dxdiag" tool to see how much VRAM your graphics card has: If you tried all of these suggestions and nothing worked, feel free to ask a question on the Q&A board and we can work to see if we can find a different solution for you!
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This article describes an example of Reinforcement Learning being used to solve scheduling problems. See the model and python files in the attached zip file. SchedulingRL.zip Problem Description This model represents a generic sheet metal processing plant. There are four machines in series. Each job requires time on all four machines. Jobs come in batches of 10. A poor sequence of jobs will cause blocking between items, lowering throughput. If the time between batches is long, such as a shift or a day, you could use the optimizer to determine the best sequence. If the time between batches is short, however, the optimizer may not be feasible. For real sequencing problems, the time to find a good sequence can be anywhere from 5 minutes to an hour, or even longer. This makes it impractical for high-velocity situations. The attached model requests a decision every time the first machine in the series is available. The only action is an index for the Nth available job. So the decision can be interpreted as "which job should I do next?" Solution The general solution is to use reinforcement learning. However, this problem required customized python scripts: The model uses custom parameters for observations. This allows arbitrary values for observations. The model uses a custom observation space. The observations include a table of the required times at each station for the remaining jobs. They also include an array of the in-progress jobs and their predicted remaining times. By using a Dict space, the python scripts can combine all the observations into a single space. The model uses an Action Mask. An Action Mask is a binary array with one value per value of the action. This tells the RL algorithm about invalid options. The python scripts require the sb3-contrib package. Use pip install sb3-contrib to install it. Results After training for 500k time-steps, the agent learns to choose jobs moderately well. If you run the inference script, you can use the experimenter to compare a random policy to a trained agent:
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This model is a proof-of-concept example demonstrating the integration of FlexSim with Python's Pyomo package to solve the Knapsack Problem. The model simulates a loading process of a logistic company. The truck has a weight capacity of 200 kg. The scenario includes 15 products, each with a specific weight and value. The product details are as follows: The objective is to determine which products to load onto the truck to maximize the total value of goods while ensuring the total weight does not exceed 200 kg. The ProductCreation Process Flow creates the products in a Queue. The General Process Flow has a Custom Code that creates a couple of Maps to store the products weights and values. It sets the capacity variable from the Parameters Table. These three parameters can be passed to python. Then it evaluates KnapsackProblem label on the Process Flow, passing those parameters in. The label is configured to connect to the KnapsackProblem function defined in the KnapsackProblem.py module. This function formulates the Knapsack Problem with Pyomo, solves the program, and then returns the optimal collection of products to be load onto the truck. Since the Decision Variables are binary, once the products are resolved, the values are stored in a Global Table, where 1 means that the product was selected. A Combiner uses this table to set the Component List. A forklift load the products and once completed, the truck leaves. When it enters the Sink a message is displayed showing the total weight and value loaded. Model Parameters There are two parameters that can be changed in this model. One is the Truck Capacity, which is the constraint of this problem. The value ranges from 100 to 300. There are three Global Tables in this model that store a different set of Weights and Values for each products. The table selected for the problem can also be changed using the GUI. Potential additions to this model could use priority for the products or include multiple trucks or constraints such as volume. Requirements to run the model In order to run this model, you need python properly configured, including: Install one of these python versions: 3.9, 3.10, 3.11 Install pyomo and highspy packages: python -m pip install pyomo highspy Make sure the python directory is part of your PATH environment variable. Configure your Global Preferences (the Code tab) to use the associated python version. This model was built in FlexSim 24.0 Knapsack_Problem.zip Troubleshooting If you are getting this error: exception: Code Binding Error: could not bind to function Node: /Tools/ProcessFlow/ProcessFlow>labels/KnapsackProblem Binding string: /**external python: */ /**/"KnapsackProblem"/**/ /** \nfunction name:*/ /**/"KnapsackProblem"/**/ Windows Error Code : 126 Check this post
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At the current release state 2024.2.2 FlexSim does not provide a tool to export an animated USD stage of a model. There is a way around though by recording the FlexSim model connected to a NVidia Omniverse live session using one of the tools in NVidia’s USD Composer, the Animation Stage Recorder. This is a step-by-step tutorial to guide you through the process. It is assumed, when you are interested in this you already know how to connect FlexSim to a live session in NVidia Omniverse. This may not be ther perfect way to go, but it worked for me. Record_Animated_Stage_from_FlexSim.pdf
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Introducing FlexSim Galaga! GALAGA.fsm This is an example of how a game could be made in FlexSim. Feel free to download the model and try it out (FlexSim Version is 23.1). Or if you are interested, see below for how the game works. How it works FlexSim Galaga uses Process Flow to perform all logic that occurs in the game. It also takes advantage of Global Variables to keep track of game data as the game is played. This allows one token to set a variable, for example WaveCounter, and that same value can be referenced anywhere in the model. Player Movement and Inputs I used the function iskeydown() for all player inputs. A token loops through a Custom Code activity that continuously checks for which keys are being pressed and makes the corresponding changes in the model. An example of this for player movement looks like this: if (iskeydown(65) && te.location.x > -90){ // left A te.location.x = te.location.x - 10; } if (iskeydown(68) && te.location.x < 90){ // right D te.location.x = te.location.x + 1 For shooting, similar code is written and assigns a label to the player. This label is used for the token to act differently depending on what the player has bought from the shop. The shop inputs are similar and check if the player has enough money for the selected item in the shop. (See the process flow activities 'Shoot Inputs' and 'Shop Inputs' for how this is done.) Wave Health and Speed As the game plays out, waves get more difficult and arrive faster. Each enemy ship has a certain health value and money value that the player earns when destroying it. These values come from the Global Table WaveHealth. After 50 waves, this table is repeated to spawn new waves. This can go on forever in Endless Mode or this table can be modified during the Model run by buying Extreme Mode. The game starts with Waves that last 20 seconds. To make the waves arrive faster over time, this code lowers the WaveDuration from 20 to 15 to 10 etc. every 12 waves. 5 seconds is the fastest wave time and doesn't get any faster. if (WaveCounter % 12 == 0){ if (WaveDuration > 5){ WaveDuration = WaveDuration - 5; } } Enemy Ships and "Collision" Logic When enemy ships are created, they are added to a Global Map called ColShipMap. The key is the column number the ship is in (1-20) and the value is an array of all ships in that column. This makes it easy to check if a shot has hit a ship. While shots are moving the token they are associated with constantly checks the distance between the shot and any ships in that column (thanks to ColShipMap). The column the shot belongs to is calculated based on the x location of where it is created. When the distance between the shot and a ship in that column is close enough, labels are changed on the token so the game knows which ship was hit and to decrease the health or destroy the object entirely. double x = token.shot.getLocation(1, 0, 0).x; // inverse of token.item.location.x = ((index - 1) * 10) - 95; int index = (x + 95) / 10 + 2; token.Index = index; Array spaceships = ColShipMap[index]; Vec3 shotPos = token.shot.as(Object).getLocation(0.5, 0.5, 0); for (int i = 1; i <= spaceships.length; i++){ double spaceshipY = spaceships.location.y; if (Math.fabs(spaceshipY - newY) < 2) { token.Hit = 1; token.target = spaceships; token.SpliceIndex = i; break; } } Display There are several Billboard objects in the model that toggle depending on the state of the game. (switch_hideshape() is used to make them appear like they are flashing) Feel free to look in the process flow for when these occur, but the overall purpose is to inform the player of what is happening in the game. Note: If you zoom out and want to re-center the model for an optimal display. Open properties and click on the view called 'Menu.' Then close the properties window. All other windows like the Toolbox are closed to make game visuals better. Feel free to look into the Process Flow or Model Triggers for anything I didn't mention. Enjoy!
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FlexSim 2018 includes functionality for creating a custom table view GUI using a custom data source from within FlexSim. This article will go through the specifics of how to set this up. The Callbacks Custom Table Data Source defines callbacks for how many rows and columns a table should display, what text to display in each of the cells, if they're read only etc. If you require further control of your table you can use a DLL or module and sub class the table view data source in C++. An example of how this data source is used can be seen in the Date Time Source activity properties. In the above table, the data being used to display both of these tables is exactly the same. The raw treenode table data can be seen on the right. The table on the left is displaying the hours and minutes for each start and end time rather than the the start time and duration in seconds. In FlexSim 2018, there are a number of tables that currently utilize this new data source. They can be found at: VIEW:/modules/ProcessFlow/windows/DateTimeArrivals/Table/Table VIEW:/pages/statistics/ChartTemplateProperties/tabcontrol>variables/tabs/StatePieOptions/SplitterPane/States/Table VIEW:/pages/statistics/ChartTemplateProperties/tabcontrol>variables/tabs/CompositeStatePieOptions/SplitterPane/States/Table VIEW:/pages/statistics/ChartTemplateProperties/tabcontrol>variables/tabs/StateBarOptions/SplitterPane/States/Table Copying one of these tables can be a good starting point for defining your own table. The first thing you have to do in order for FlexSim to recognize that your table is using a custom data source is to add a subnode to the style attribute of your table GUI. The node's name must be FS_CUSTOM_TABLE_VIEW_DATA_SOURCE with a string value of Callbacks. Set your viewfocus attribute to be the path to your data. This may just be a variable within your table. It's up to you to define what data will be displayed. If you want to have the default functionality of the Global Table View, you can use the guifocusclass attribute to reference the TableView class. This gives you features like right click menus, support for cells with pointer data (displays sampler), tracked variables (displays edit button) and FlexScript nodes (displays code edit button). If you're going to use this guiclass, be sure to reference the How To node (located directly above the TableView class in the tree) for which eventfunctions and variables you can or should define. At this point you're ready to add event functions to your table. There are only two required event functions. The others are optional and allow you to override the default functionality of the table view. If you choose not to implement the optional callback functions, the table view will perform its default behavior (whether that's displaying the cell's text value, setting a cell's value, etc). These event function nodes must be toggled as FlexScript. The following event functions are required: ---getNumRows--- This function must return the number of rows to display in the table. 0 is a valid return value. param(1) - View focus node ---getNumCols--- This function must return the number of columns to display in the table. 0 is a valid return value. param(1) - View focus node The following event functions are optional: ---shouldDrawRowHeaders--- If this returns 1, then the row headers will be drawn. The header row uses column 0 in the callback functions. param(1) - View focus node ---shouldDrawColHeaders--- If this returns 1, then the column headers will be drawn. The header column uses row 0 in the callback functions. param(1) - View focus node ---shouldGetCellNode--- Allows you to decide whether you want to override the table view's default functionality of getting the cell node. param(1) - The row number of the displayed table param(2) - The column number of the displayed table If shouldGetCellNode returns 1 then the following function will be called: ---getCellNode--- Return the node associated with the row and column of the table. param(1) - The row number of the displayed table param(2) - The column number of the displayed table ---shouldSetCellValue--- Allows you to decide whether you want to override the table view's default functionality of setting a cell's value. param(1) - The cell node as defined by getCellNode param(2) - The row number of the displayed table param(3) - The column number of the displayed table If shouldSetCellValue returns 1 then the following function will be called: ---setCellValue--- Here you can set your data based upon the value entered by the user. param(1) - The row number of the displayed table param(2) - The column number of the displayed table param(3) - The value to set the cell ---isCustomFormat--- Allows you to decide whether you should define a custom text format for the cell. param(1) - The cell node as defined by getCellNode param(2) - The row number of the displayed table param(3) - The column number of the displayed table If isCustomFormat returns 1 then the following functions will be called: ---getTextColor--- Return an array of RGB components that will define the color of the text. Each component should be a number between 0 and 255. [R, G, B] for example red is [255, 0, 0]. param(1) - The cell node as defined by getCellNode param(2) - The row number of the displayed table param(3) - The column number of the displayed table param(4) - The text to be displayed in the cell param(5) - The desired number precision ---getTextFormat--- Return 0 for left align, 1 for center align and 2 for right align. param(1) - The cell node as defined by getCellNode param(2) - The row number of the displayed table param(3) - The column number of the displayed table param(4) - The text to be displayed in the cell param(5) - The desired number precision ---shouldGetCellColor--- Allows you to decide whether you should define a color for the cell's background. param(1) - The cell node as defined by getCellNode param(2) - The row number of the displayed table param(3) - The column number of the displayed table If shouldGetCellColor returns 1 then the following function will be called: ---getCellColor--- Return an array of RGB components that will define the cell's background color. Each component should be a number between 0 and 255. [R, G, B] for example red is [255, 0, 0]. param(1) - The cell node as defined by getCellNode param(2) - The row number of the displayed table param(3) - The column number of the displayed table ---shouldGetCellText--- Allows you to decide whether you want to override the table view's default functionality of getting a cell's text. param(1) - The cell node as defined by getCellNode param(2) - The row number of the displayed table param(3) - The column number of the displayed table If shouldGetCellText returns 1 then the following function will be called: ---getCellText--- Return a string that is the text to display in the cell. param(1) - The cell node as defined by getCellNode param(2) - The row number of the displayed table param(3) - The column number of the displayed table param(4) - The desired number precision param(5) - 1 if the cell is being edited, 0 otherwise ---shouldGetTooltip--- Allows you to decide whether a tooltip should be displayed when the user selects a cell in the table. param(1) - The cell node as defined by getCellNode param(2) - The row number of the selected cell param(3) - The column number of the selected cell If shouldGetTooltip returns 1 then the following function will be called: ---getTooltip--- Return a string that is the text to display in the tooltip. param(1) - The cell node as defined by getCellNode param(2) - The row number of the selected cell param(3) - The column number of the selected cell ---isReadOnly--- Return a 1 to make the cell read only. Return a 0 to allow the user to edit the cell. param(1) - The row number of the displayed table param(2) - The column number of the displayed table
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One of the new features in FlexSim 2018 Update 2 is the ability to use distributed CPUs for the Experimenter or Optimizer. Those cores can exist on any machine that meets the following requirements: The machine is accessible by IPv4 address The machine has FlexSim installed The machine is running the FlexSim Webserver (version 18.2.0 or later) on port 80 The machine meets hardware requirements to support running the specified number of simultaneous replications. This article describes how to use Amazon Web Services to create remote machines that meet the above requirements. Using AWS, you can launch and connect to as many servers as you want, and pay only for the time used on those instances. Anticipated Use Case Using distributed CPUs can significantly reduce the required time to run an experiment if: The time to run a single replication is high (a couple minutes or more) The number of replications to run is high If the time per replication is short, then the increased communication overhead may outweigh the benefit of using distributed CPUs. The communication overhead increases because all CPUs still report results to a single FlexSim process, and that communication occurs over the internet, rather than on a single machine. If an Experiment or Optimization completes in an acceptable amount of time, you may not need to use distributed CPUs. Financial Costs Amazon charges for its services. Costs for running instances (and transferring data out of them) are found here : https://aws.amazon.com/ec2/pricing/on-demand/ Costs for storing data (including AMIs) are found here: https://aws.amazon.com/ebs/pricing/ These instructions include steps to create an AMI, which will likely cost around $1 per month at current rates. It also includes steps for launching high-performance instances, which have an hourly cost. Suitable instances can be as cheap as $0.50 per hour. Note that there are also charges for transferring data from an instance to another computer. Step 0: Complete an EC2 Tutorial If you are not already familiar with EC2 instances, you should complete the following tutorial: https://docs.aws.amazon.com/AWSEC2/latest/WindowsGuide/EC2_GetStarted.html Step 1: Create a Security Group You will need to create a security group with the following rules: Allow HTTP traffic on port 80. This allows incoming connections to the FlexSim Webserver. You can choose which inbound IP addresses to accept. You should make this as strict as possible. The strictest setting is to only allow incoming connections from the current IP address. Allow TCP traffic on ports 9000-9200. This is a Custom TCP rule. Note that you can make this range smaller, if all machines that use this Security Group have fewer than 200 cores. For example, if the biggest machine launched with this Security group has 72 cores, you would only need ports 9000-9072 in this rule. Allow RDP traffic on the default RDP port. This allows you to connect to the instance using remote desktop. Name the Security Group something that shows that this group is related to running FlexSim instances, and add a description if you want. Here is an example Security Group that works, but allows all TCP traffic, and so should only be used for testing purposes: Step 2: Create a Custom Amazon Machine Image (AMI) You will need to create a custom AMI. A custom AMI allows you to launch an instance that has the software you need already installed. To create one, follow these steps: Download the FlexSim installer and the Webserver installer. If your upload speed is slow, you can skip this step. Launch the cheapest instance available, with the Windows 2016 Server Base image. There are probably free-tier instances available in the list Connect to that Instance with Remote Desktop Copy (or download, if upload speed is slow) the FlexSim installer to the remote machine, and run it to install FlexSim. You do NOT need to activate a license. Run FlexSim. This creates a directory that is needed later. Then close FlexSim. Copy (or download, if your upload speed is slow) the Webserver installer to the remote machine, and run it to install the webserver. If using the 2018 Update 2 Beta, be sure to change the Webserver configuration file accordingly. Run the Webserver. It will download a bunch of files the first time it is run. Allow both FlexSim and node.js through the Windows Firewall. To do so, use the Allow an App through the Windows Firewall tool. You will need to browse for both FlexSim and Node.js. Both are in the ProgramFiles directory. Disconnect the Remote Desktop session Go to the list of Instances in the AWS Console From the Actions menu, select Image, then select Create Image: Add a name and description. Click the Create Image button On the next dialog, click the View Pending link, or navigate to the list of AMIs: Once the image becomes Available, terminate the running instance. Step 3: Launching Usable Instances Before running an Experiment or Optimization, you need to be sure that all remote instances you will use are current running. To launch and initialize these instances, follow these steps: In the EC2 Console, choose Launch Instance Select the AMI you created, from the list of My AMIs Choose the Instance Type and quantity Set the Security Group to use the Security Group you created Launch the instance Once each instance is initialized, connect to each one with Remote Desktop. Note that when you launch an instance with a given Key File, the password for each instance will be the password associated with that Key File, so you only need to decrypt the file once. Start the FlexSim Webserver in each instance Once all instances are running the Webserver, you are ready to run an Experiment or Optimization. Author's Note: There is probably a way to make it so that when instances start up, they automatically run the Webserver, so that you don't have to manually connect to each one. I welcome any suggestions or steps for how to make that happen. Step 4: Using the Instances in FlexSim Once you have a list of running instances available, you just need to input their IP Addresses into FlexSim, on the Advanced tab of the Experimenter: Once you have input this information, you just need to click the Experiment or Optimize button. FlexSim will then use the remote CPUs for running replications. Considerations Spot Pricing Amazon offers two pricing models: On Demand and Spot Pricing. FlexSim recommends On Demand instances. Spot instances can be significantly cheaper, but they can also be shut down by Amazon and given to an On Demand user at any time, if On Demand requests exceed the number of available machines. FlexSim does not try to recover from this kind of error, and it may lead to unexpected behavior. CPU Count, RAM, and Disk Space When you pick an instance type, be sure to understand how much ram you will need. If a model requires 4 GB of RAM while running, and you use an instance with 128 cores, be sure that the instance has at least 512 GB of RAM, or don't use all 128 cores. Disk space is usually not an issue. However, if you are using the Store Data on Hard Drive option in the Statistics Collector, you will need to be sure that there is enough disk space to run the model to completion on the hard drive, multiplied by the number of cores. The amount of disk space on each instance also affects the total cost of using this service.
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This Kiva system demo model showcases some of the new AGV/AMR features that were added in FlexSim 2023, including new events and parameters to help with deadlock and allocation failure, and dynamic barrier management. You can update the layout through five parameters, and then click the “Build” button to re-build the system. FlexSim-2023-Kiva-System-Demo.fsm
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UPDATE (January 22, 2021): FloWorks 20.0.5 is now available. Except for critical bug fixes, this is likely to be the final bug fix release for FloWorks 2020. Please consider upgrading to FlexSim & FloWorks 2021. UPDATE (December 23, 2020): FloWorks 20.0.4 is now available. UPDATE (June 15, 2020): FloWorks 20.1.2 is now available. UPDATE (February 4, 2020): FloWorks 20.0.1 is now available. FloWorks 20.0.0 is now available (16 December 2019). This version of FloWorks is intended for use with FlexSim 2020. If you are using FloWorks with FlexSim 2019 LTS, please use FloWorks version 19.0.8. If you are using FlexSim 2019 Update 2, please use FloWorks version 19.2.2. All versions can be found in the Downloads section of your FlexSim account on the 3rd party modules tab. Please do not hesitate to report any bugs, usability improvements and feature requests to [email protected]. About FloWorks FloWorks is a 3rd party module developed and maintained by Talumis BV ( talumis.com). It provides faster and more accurate modelling and calculation of fluid systems than the default FlexSim fluid library. It is especially useful within the oil, gas, and bulk industry both for production and supply chain optimization. This module requires a FloWorks license with active maintenance. For any questions, please email [email protected]. Release notes FloWorks 20.1.3 (20 August 2020) All bug fixes included in FloWorks 20.0.2 below. FloWorks 20.1.2 (15 June 2020) Bug fix: Fixed exception in release of Flow To Item. Bug fix: Removed internal output to console. Bug fix: Removed redundant license check in old solver. FloWorks 20.1.1 (23 April 2020) Bug fix: Update script for FloWorks Custom Action activities. Bug fix / improvement: Library grid updated. FloWorks 20.1.0 (17 April 2020) Release for FlexSim 2020 Update 1. FloWorks 20.0.5 Bug fix: All products shown as black in some cases where product color table was broken. Bug fix: Items would sometimes not exit from previously blocked Item To Flow. Bug fix: Network solver gave incorrect result in some models using output ratios. FloWorks 20.0.4 Bug fix: Flow conveyor sometimes lags because of unnecessarily many content blocks. Bug fix: Removed redundant license check in model limit panel. Backwards Compatibility Note: The following change may change the way updated models behave. Bug fix: Several issues in the network flow calculation resolved. Bug fix: Flow pipe passes name instead of product ID in first On Product Out Change after reset. FloWorks 20.0.3 (02 September 2020) Bug fix: Input / output triggers were sometimes scheduled at infinity. FloWorks 20.0.2 (20 August 2020) Bug fix: Set content activity uses FlowTank in code header. Added "Max. content" option to picklist. Bug fix: Process Flow activity did not correctly set relative output trigger amount. Bug fix: Flow item tank reset content at end of warmup. Bug fix: Adding Process Flow activity created module dependency. Bug fix: Documentation for flow processor updated. Bug fix: Update script for FloWorks Custom Action activities. Bug fix / improvement: Library grid updated. Bug fix: Fixed exception in release of Flow To Item. Bug fix: Removed internal output to console. Bug fix: Removed redundant license check in old solver. FloWorks 20.0.1 (04 February 2020) Bug fix: Fixed incorrect berth configurations. Bug fix: Removed popup during startup. Bug fix: MODE_RESTART_FALLING was sometimes incorrectly #define d the same as MODE_RESTART_RISING . Bug fix: Several bug fixes and improved stability for the new (beta) solver. Documentation: updated Tank trigger levels description. FloWorks 20.0.0 (13 December 2019) Feature: Added Process Flow activities for FloWorks. Feature: Added Process Flow templates for Basic Berth and Tank Pool. User request: Added option not to checkout FloWorks license. Bug fix: Removed inconsistent behavior after (de)activating license. Bug fix: Tank level trigger could cause event list to become unsorted. Bug fix: Max. Object Depth setting in FloWorks charts was ignored.
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A number of questions on the forum involve racks being service by a combination of shuttles and elevators. There are solutions involving network, Astar and AGV navigators, but for this example we’re just going to use TaskExecuter FlowItems and conveyors. The elevator system in particular, as described to me, seemed it would benefit from the flexibility conveyors offer – particularly spacing options, and the possibility of having dog/power-and-free based travel. For the pick face we can just use the slot and item locations to give the task executers travel command, and we can use kinematics for loading and unloading tasks. This removes the need for network nodes or control points at each location and allows fine positioning of a ‘two spot’ shuttle in front of the slot. The system has been put into a container to represent the cell/aisle and it is this object that is the instance member of the ShuttleSystemProcess process flow. The cell is designed to be duplicated with each cell becoming a new member instance of the single process flow. It comprises two racks, two elevators (conveyor loops), and a shuttle return queue (also a conveyor but with no roller visual). The system assumes that by the time an inbound item arrives at the pickup position it has been assigned a slot in one of the racks in the cell – so you should assign a slot in the normal way before it reaches a shuttle. You can additionally request items for picking out of the racks by pushing the item to the global list ItemsToPick. Currently each shuttle will store and/or pick one item in one trip with a dedicated position for each. When doing both in a single trip, the order in which this happens will depend where along the level the slots are located. In the event that there are no remaining tasks but items still need to exit the cell, the shuttles at the front of the queue will be asked to circulate empty through the system, thereby allowing the outbound items to advance to the exit position. The number of shuttles in the system is a process flow variable. In the example system there are elevators at each end of the rack(s) with a number of carriers to transport shuttles to the levels. Both elevators have a process flow variable for the number of carriers to be generated. Shuttles are not allowed to pick from the same level at the same time but in order to keep the up-elevator moving the carriers can unload the shuttle to the level even if another is active on that level. The shuttles only travel along the face of the rack in one direction towards the down-elevator and once are collected by a carrier the next shuttle on that level can start its operations. It is possible to run the system with only one rack should you wish to view the operations without the second rack obscuring your view. Since different applications will use different rack dimensions the cell has a label method called “configureToRack” which will align the conveyors and decision points to Rack1 based on the level heights and size of the racks that the user has set for Rack1. There may be some limits to very small sizes when the conveyor decision points overlap. The second rack will be configured during this method call to mirror Rack1. Here’s an example invocation of this method for an instance of the cell: Model.find("RackShuttleSystem").as(Object).configureToRack The shuttles need levels to be the same height along the length of the rack. Some effort was made to configure the system based on the shuttle and carrier sizes, so you can try adjusting those to suit your needs and hopefully the alignment will work as needed. The elevator conveyor and shuttle speeds are not set by the alignment method so you can edit those in the usual way. This is an example for both learning and perhaps as a starting point for any project should you find the approach suits your application, modelling style and skills. ShuttleLiftAndRack.fsm Time taken: 1 day to build the working model - plus another to work around holes api for auto-alignment code. 17Nov Updated: to initalize shuttles at the load point (via fast entry) added shuttleQheight label for use to set the returnQ height in the cell (used by the alignment method) added a process flow variable 'shuttleLoadTime' for the time to un/load items. aligned shuttle kinematics to the speed and acceleration of the TE FlowItem.
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FlexSim 2018 Update 1 Beta is available. (updated 28 March 2018) To get the beta, log in to your account at www.flexsim.com, then go to the Downloads section, and click on More Versions. It will be at the top of the list. If you have bug reports or other feedback on the software, please email [email protected] or create a new idea in the Development space. Release Notes Added a Database Connector tool and Database FlexScript API. Updated the Emulation module and added it to the toolbox. Updated object triggers to be dynamically added and executed to improve performance and flexibility. Added an option to store StatisticsCollector bundle data on the hard drive. Added a global preference for date and time formats, which will default to the system's locale settings. Updated the stick() command to be able to get information about the VR headset by passing -1 for the stick number. Added a Box Plot chart type. Added a visual Walls object, which can be connected to A* as a member. Added an option to reverse rows on a gantt chart. Updated how the gantt chart handles colors. Added a time window option to several charts. Improved axis title options on several charts. Added a y-axis range option to the time plot. Output, system, and compiler consoles now wrap lines. Fixed a bug with using local variable "a" within FlexScript lambda commands, such as findmatch(). Backwards Compatibility Note: the following changes may slightly change the way updated models behave. Removed FlowNode, Reservoir, WatchList, and other unused library class objects. Changed transportincomplete() to be more fail-safe so that it only affects the object when called correctly. Fixed an issue with the Rack sometimes receiving items out of order when the upstream object is using a transport. Process Flow Added a Variable shared asset. Updated the Event-Triggered Source and Wait for Event activities to be able to match values. People Added a Waiting Line object and a Wait in Line activity. AGV Fixed a bug with preempting an AGV during a pre-arrival event. Backwards Compatibility Note: the following changes may slightly change the way updated models behave. Improved AGV proximity detection for stop-space-based accumulation. Fixed an issue with reversing direction on accumulating paths. A* Added a routing mode for traveling at right angles only. Added an option for stopping and turning when changing directions. Added an option for routing by travel time. Improved the usability of creating and editing barriers and dividers. Added an option for snapping dividers between grid points. Fixed some visual issues with various components. Fixed a bug with distancetotravel(). Backwards Compatibility Note: the following changes may slightly change the way updated models behave. Improved the accuracy of the calculation of which grid points are affected by dividers. The mechanism for recovering from deadlock has been changed. The path costing system was slightly changed to allow for travel-time-based routing.
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I'm attaching a user library and an example model that contains process flows for two types of merge controller. The main advantage of both of these is that the release strategy is consolidated into a single list pull query, so that you can have incredible flexibility in defining custom release strategies just by adjusting a single query. Several query examples are included and explained. The DPClearingMergeController uses the standard merge controller mechanism that utilizes decision points and the merge controller's lane clear table to determine when slug lanes are clear for release. Alternatively, the FixedGapMergeController customizes lane release times for an optimal target gap between released slugs. This, combined with a good release strategy, can maximize total merge throughput. Here's a view of the fixed gap merge control running. Notice how it tries to time the releases so the slugs line up pretty close on the take away lane (the target gap here is 3 feet). And below is a screenshot of the fixed gap merge control process flow. mergecontrollerprocessflows.zip This model and library were created in 16.1.0.
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Attached is an example model that shows how you can use reversible conveyors for routing/sorting of items. ReversibleRoutingConveyor.fsm Traditionally we've sort of warned against using reversible conveyors for purposes other than accumulation buffers. The main reason I've been hesitant to promote alternative uses is that the routing system for conveyors is, and will continue to be, static. In other words, the path finding algorithm to send an item through a network of conveyors to a destination point does not change when one or more conveyors in the system is reversed. Put another way, "for routing purposes, ..., the conveyor is always assumed to be conveying in its original direction." This naturally makes using reversible conveyors for routing more complex. However, as long as you can still work within those constraints, you can actually get the desired outcome. The attached model does this by 'shortening' the routing decision so that it can always route onto conveyors in their forward direction. The attached model sorts items by color by moving them between two conveyor via a reversible conveyor that conveys in either direction as needed. In order to still work within the 'static routing' rule, I split the reversible conveyor into two separate conveyors that are directed into each other. This way, I can route items onto the reversible section by referencing a conveyor whose primary forward direction always diverts from the line a given item is on. The critical element is that I have to always make sure that when one conveyor is moving forward, the other is reversed, and vice versa. I also have to implement some mutual exclusion, blocking some items so they aren't sent to conveyors in opposite directions. This all is done in the process flow. I honestly don't know how close this example is to a real life situation. We've just received some requests for a reversible conveyor that can do more than just accumulation buffers, and routing/sorting is the main alternate example I can think of. This is one way you can achieve such a result.
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Sometimes data exists in Google Sheets that needs to be brought in to FlexSim. There are multiple ways to do this, discussed in this article. Copy and Paste This is the easiest method to get data from Google Sheets into FlexSim. Here's how it works: Open the desired sheet in your browser Click the top-left corner to select everything. Copy the data (use ctrl-C) Open FlexSim Create a Global Table if you haven't already Ensure the number of rows and columns in the Global Table is large enough to hold the pasted data. Click on the column header for the first row in the Global Table. Paste the data (use ctrl-V) Pros: Quick, easy Cons: Need to resize the global table correctly beforehand, repeat entire process if data changes. Export/Import via CSV This is also any easy method to get data. Here are the steps: Download your sheet as a csv file. In FlexSim, use the importtable() command to dump the csv into the global table. For example: importtable(Table("GlobalTable1"), "data.csv", 1) You could add this code to your model's OnReset trigger if desired. Pros: Quick, table sized to csv data automatically Cons: Repeat downloading csv if the data changes. Export/Import via XLSX You can also download a google spreadsheet as an Excel file. Then you can use the Excel importer as normal. Pros: Quick, table sized to data automatically, many options for configuring Cons: Repeat downloading xlsx file if the data changes Import via Python This method is more advanced and requires some configuration for the model and your Google account. Once complete, however, changes can be pulled in automatically without any manual steps. Follow the Sheets quickstart for python found here: https://developers.google.com/sheets/api/quickstart/python Following this guide walk you through creating a Google Cloud Project and creating credentials for that project. In addition, consider using this modified python file instead. This file creates a get_values method that the model can call, and that method is also called from main(), so it's easy to test in a python debugger: import os.path from google.auth.transport.requests import Request from google.oauth2.credentials import Credentials from google_auth_oauthlib.flow import InstalledAppFlow from googleapiclient.discovery import build from googleapiclient.errors import HttpError # If modifying these scopes, delete the file token.json. SCOPES = ["https://www.googleapis.com/auth/spreadsheets.readonly"] # The ID and range of a sample spreadsheet. SAMPLE_SPREADSHEET_ID = "----- add your sheet's ID here -------------" SAMPLE_RANGE_NAME = "A1:B" def get_values(): """Shows basic usage of the Sheets API. Prints values from a sample spreadsheet. """ creds = None # The file token.json stores the user's access and refresh tokens, and is # created automatically when the authorization flow completes for the first # time. if os.path.exists("token.json"): creds = Credentials.from_authorized_user_file("token.json", SCOPES) # If there are no (valid) credentials available, let the user log in. if not creds or not creds.valid: if creds and creds.expired and creds.refresh_token: creds.refresh(Request()) else: flow = InstalledAppFlow.from_client_secrets_file( "credentials.json", SCOPES ) creds = flow.run_local_server(port=0) # Save the credentials for the next run with open("token.json", "w") as token: token.write(creds.to_json()) try: service = build("sheets", "v4", credentials=creds) # Call the Sheets API sheet = service.spreadsheets() result = ( sheet.values() .get(spreadsheetId=SAMPLE_SPREADSHEET_ID, range=SAMPLE_RANGE_NAME, valueRenderOption="UNFORMATTED_VALUE") .execute() ) values = result.get("values", []) return values except HttpError as err: return [] def main(): values = get_values() if not values: print("No data found.") return for row in values: print(row) if __name__ == "__main__": main() Save the above script next to your model. Create a user command in your model. Format the user command for python and enter the file name and method name. It might look something like this: /**external python: */ /**/"sheets"/**/ /** \nfunction name:*/ /**/"get_values"/**/ The return type of the command should be var which means any Variant type. Use code like the following to clone the data to a global table: Array values = getValues(); // call the user command. Array colHeaders = values.shift(); for (int i = 1; i <= values.length; i++) { Array row = values; row[0] = nullvar; } Table(values).cloneTo(Table("GlobalTable1")); Add the above code to a reset trigger. Pros: automatic once complete, easy to keep data up-to-date Cons: requires complicated setup, some python coding. The script could be adjusted to download additional ranges, and then return all data at once, but that requires some code ability. Import via HTTPS Google recommends you use a client library to access its APIs. However, it is entirely possible to use HTTPS requests instead. This could all be done from FlexScript, with no additional installations required. Pros: done all from FlexScript, no extra installs Cons: very technical Conclusion There are several ways to extract data from Google Sheets into FlexSim. Each has pros and cons. Choose the one that best fits your circumstances. Good luck!
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The following article applies to FlexSim versions 26.0 and older. For Autodesk FlexSim 2027 and onward, please visit Autodesk analytics programs | Autodesk   You might be wondering what data is collected when you use FlexSim simulation software. How is it sent to FlexSim? How is it stored? What is it used for? Can you opt out?   Below you'll read all about it, but for those who can't be bothered:   tl;dr: Our customers have complete control when deciding what data is sent to FlexSim. Any data gathering is easily circumvented, disabled, or avoided.   If that interests you, read below for the details.   Introduction There are four ways your data may be sent to FlexSim, and there are workarounds you can implement for each to avoid sharing any data. Each link jumps to its section below: FlexSim Accounts (contact information) Licensing your software or your local license server (license and computer information) Online communications from the software (license and computer information) Support or model building services (customer-sent data) You can also jump to the Conclusion.   FlexSim Accounts We receive user personal contact information when someone signs up for a FlexSim account, or when an account is created for a person in order to give them a license. FlexSim Account information includes required fields (name, email, organization, country) and optional fields (including title, address info, phone). These data are submitted to FlexSim through web forms. Our website is only accessible via HTTPS, with TLS 1.2 or higher enforced. FlexSim's databases are hosted in United States data centers, and this data is encrypted at rest with AES-256. Data is encrypted in transit with TLS 1.2. FlexSim US's CRM is HubSpot, and US contacts are saved there. HubSpot ensures that your data is encrypted at rest. HubSpot's sites and services are accessed via HTTPS and we've configured our account's security settings to require TLS 1.2 or higher. Contacts from outside the United States are forwarded to their regional FlexSim distributor, who operate independently and may use a different CRM. Our websites track usage information to help us improve our marketing and fix site issues. Basic web browsing logging data is collected, such as IP/location information, browser type, session duration, etc. Additionally, if you are logged in to your FlexSim account, we keep download, license, and profile logs. Check out Autodesk's privacy policy. Workaround A FlexSim Account requires a person's contact information for convenience only. If a customer wishes, an account can be set up with a generic name, like "CompanyXYZ FlexSim Rep," and a generic email, like "[email protected]". Having a real name and email of an actual person is convenient, but also optional. As long as we have a way to communicate with a customer, that works!   Licensing License codes When a client PC communicates with our main license server to activate or return a standalone FlexSim license, it does so over secure HTTPS.   When licensing a local license server using the licensing utility flexsimserveractutil.exe license codes are transmitted in plaintext over HTTP. This means that license codes are transmitted in the clear. The risk to a licensed user is that if your online communications are being monitored your license keys could be compromised, allowing someone else to obtain your FlexSim license keys and potentially use them to activate your FlexSim licenses and consume your seats, leaving you without the ability to activate those seats normally.   If there is ever an issue where a license should be available but for some reason is not successfully activating, customers can contact their local FlexSim distributor for licensing support. These situations can be handled quickly.   License codes are stored in plaintext in FlexSim's main Flexnet Operations server database.   Additional license history information When a license is activated over the Internet, whether by a client PC (standalone license) or when configuring a license server (server license), FlexSim also receives the Windows username of the person logged in doing the action, and the Windows computer name where the license is being activated. When activating a standalone license this information is first AES-256 encrypted before transmission over HTTP. For a license server the username/computer name are transmitted in plaintext over HTTP. Once received by FlexSim, the Windows computer name and username are stored in our database which is LUKS encrypted at rest and are displayed to the customer in their account's license history. The license history allows customers to track license usage and location - a useful feature requested by our customers to help manage standalone licenses shared among multiple people.   When activating a standalone license over the internet, the software also sends basic operating system and FlexSim software version information, which, like the Windows username/computername, is AES-256 encrypted before being transmitted over HTTP. This additional information is AES-256 encrypted at rest.   Workaround We have an alternate method of licensing that applies to both standalone PCs and license servers where a user generates XML requests and manually submits them to FlexSim's website over HTTPS using TLS 1.2 or higher. Licensing by XML avoids the following potential issues: License codes sent in plaintext over HTTP FlexSim receiving Windows username and computer name information, and in the case of standalone licensing, additional operating system and FlexSim software version information. Manual licensing is somewhat less convenient and more time consuming than online licensing - instead of just a button push there are several steps to follow in sequence, including generating requests, uploading requests, downloading responses, processing responses. It is up to you to decide whether easy-online or manual-XML licensing is most appropriate for your organization.   License operations, both automated/online or manual/XML are documented in our article Licensing Procedures.   Online communications Start page FlexSim software has a web-based start page that by default sends basic computer information to FlexSim to request introductory content to display when starting the software. This information includes FlexSim version, and general Operating System properties including Windows version, language, and country. These are used to display appropriate content to the user. For instance, we have localized versions of the start page depending on the country and language settings sent by the client PC. If a computer is licensed, the license information along with Windows username and computer name are also sent, again for a history of license use, and also in the case that FlexSim needs to display specific information only to licensed users, such as expected maintenance windows for FlexSim's main license server, etc.   The start page is enabled by default. The above-described information is AES-256 encrypted and then transmitted to FlexSim over HTTPS using TLS 1.2 or higher. The data remains AES-256 encrypted at rest.   Telemetry A user can also enable additional telemetry as an opt-in feature. This sends additional operating system and hardware information such as CPU, RAM, screen resolution, GPU type and driver version, all of which helps us build an aggregated view of the computer capabilities of our user base. This is useful for development decisions, to make sure we target the simulation software to hardware that is generally available to a majority of our user base. This telemetry info is AES-256 encrypted, transmitted to FlexSim over HTTPS TLS 1.2 or higher, and stored in AES-256 at rest.   Workaround: The start page can be disabled with an in-software setting. Additional telemetry is an opt-in feature. You can read more about online communication in our Sofware License Agreement, item 15. Online Communication. The in-software settings are configured from FlexSim simulation software's main menu > File > Global Preferences > Dynamic Content tab.   Support In the course of using FlexSim simulation software, your simulation engineers may send models or other data to Autodesk's FlexSim support team for help via email, or by posting to this online community. Your employees should only do so according to whatever applicable policies you have in place.   In this online community, questions are asked publicly, allowing our worldwide community and partners to help solve problems and provide answers, insights, and experience. Any information or attachments posted to this community are public.   Workaround Don't post or email confidential data. If you need support but your simulation model contains proprietary/confidential/secret information, you could: Pose a general question without including any attachments. Post a sample model you create that demonstrates the question or issue at hand without using any confidential information. If you have a current maintenance contract, you can also contact your local FlexSim distributor for live phone or web meeting support. You could share your screen so that our support staff could help troubleshoot your issues directly on your PC. In this way you could get the help you need without ever transferring any files or data off your computer.   Conclusion Any data that FlexSim might receive is described above, and any data gathering can be circumvented, disabled, or avoided using the provided workarounds. Our customers maintain complete control when deciding what data is sent to FlexSim. In addition, we're happy to delete any information we may already have on your company or your users. We are responsive to our customer's requests and wish to assure you of our commitment to your privacy and security. Simply contact your local FlexSim distributor with any requests about what data we have about you or to request any deletions.   Thank you for your patience in reviewing this long article! Contact your local FlexSim distributor if you have any questions or concerns.
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The following article applies to FlexSim versions 26.0 and older. For Autodesk FlexSim 2027 and onward, please visit Autodesk FlexSim 27.0 Licensing and Sign-in Experience   Staying up-to-date   FlexSim recommends staying up-to-date and using the latest Software version. New features, improvements, and bug fixes make your simulations more stable, more powerful, and easier to build.   In addition, the Software is developed for use with contemporaneous hardware, operating systems, and drivers. Among other reasons, as third parties phase out these technologies, FlexSim must discontinue support for Software versions developed for use with those technologies.   Finally, as usage of older versions decreases, FlexSim must devote its resources to supporting more recent Software versions to best serve the majority of our customers who stay current on Software maintenance and updates.   Lifecycle and Support Policy   If you must use an older Software version, understanding the Software Support Lifecycle will help you make informed decisions about when to upgrade.   A Software release is generally supported until it is four (4) or more versions prior to the current release. For the most up-to-date lifecycle and support policy information, please see section 17. Software Support of FlexSim's Software License Agreement (SLA).   As with all future-looking plans, our lifecycle and support policy is subject to change. You should not rely on this policy for making purchasing decisions. We attempt to keep this article up to date, but in any cases where this information disagrees with FlexSim's Software License Agreement, the SLA governs.   Lifecycle status terminology   Supported - FlexSim will maintain licensing infrastructure necessary for a given Software version and will provide technical support for that version for licensed users under current maintenance or subscription. Bugfixes - Bugfixes are issued periodically for the latest Software version, as needed. A Software version typically receives bugfixes until the next Software feature release. Learn more about FlexSim version numbering and bugfixes. LTS - Long-term support versions receive bugfixes for a longer period, typically 12-15 months. Beta - Preview the next version of FlexSim Software for demonstration, testing, and validation. Beta versions may not be suitable for day-to-day production use. Beta versions are superseded by their production-release version. No support - After a Software version is 4 or more versions older than the latest release it is no longer supported. Such a version may continue to work on the computer where it is installed and licensed, but it is no longer eligible for technical support and FlexSim cannot guarantee that licensing infrastructure will remain in place to move the license key to another computer.   Supported Versions   The following Software versions are currently supported.    Application   Version   General Availability     Lifecycle Status  FlexSim 26.0 2025-12-09   supported + LTS FlexSim 25.2 2025-08-12   supported FlexSim 25.1 2025-04-14   supported   Unsupported Versions   The following Software versions are past their supported lifecycle. We recommend updating your software to a supported version.    Application   Version   General Availability   End-of-Life   Lifecycle Status  FlexSim 25.0 2024-12-11 2026-06-08 no support FlexSim 24.2 2024-08-05 2025-12-09 no support FlexSim 24.1 2024-04-08 2025-08-12 no support FlexSim 24.0 2024-12-06 2025-04-14 no support FlexSim 23.2 2023-08-07 2024-12-11 no support FlexSim 23.1 2023-04-03 2024-08-05 no support FlexSim 23.0 2022-12-05 2024-04-08 no support FlexSim 22.2 2022-08-02 2024-04-05 no support FlexSim 22.1 2022-04-04 2024-04-05 no support FlexSim 22.0 2021-12-06 2024-04-05 no support FlexSim 21.2 2021-08-09 2024-04-05 no support FlexSim 21.1 2021-04-02 2024-04-02 no support FlexSim 21.0 2020-12-04 2024-03-26 no support FlexSim 20.2 2020-08-11 2024-03-26 no support FlexSim 20.1 2020-04-10 2024-03-26 no support FlexSim 20.0 2019-12-06 2023-12-31 no support FlexSim 17.0 - 19.2 various 2023-12-31 no support FlexSim 7.7 - 16.2 various 2022-06-30 no support HC 5.3 2017-10-13 2022-06-30 no support FlexSim < 7.7 various 2020-12-31 no support HC < 5.3 various 2020-12-31 no support   Notes   The date format used is YYYY-MM-DD Bugfix releases follow the same lifecycle as the major release with which they are associated. Versions not listed should be assumed as past their supported lifecycle.  
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Attached is a simple example of using the GIS Module. It contains a GIS Map with 8 Cities represented as points connected by driving routes. gis_example.fsm The model's Process Flow randomly generates tokens, which create items to be carried by trucks from one city to another. After a delay, the item is removed from the model. This very simple example demonstrates how to use the GIS Module to model movement of items from sources to destinations without any FixedResource objects. All the logic can be done through Process Flow to control what happens in the model. This model also demonstrates the Min Scale and Max Scale properties of a GIS Map object. By default, as you zoom the 3D view in and out, the 3D shapes on a GIS map scale so that they remain the same size on the screen, like abstract flat billboard images. When you zoom far out, because the items remain the same size, they seem really big relative to the map. Similarly, when you zoom far in, because the items remain the same size, they seem really small relative to the map. The Map object has Min Scale and Max Scale properties to cap the scaling up and down of objects as you zoom in and out, so that they will only scale up to a certain size and only scale down to a certain size. This makes it so they scale within a certain range, but don't get too big or too small. If you set both of these values to a particular number, then they will not scale at all, but rather be that particular size.
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Good practice to reduce variance when experimenting is to separate streams of things that might vary in the model so that the random sampling is independent. An example might be that you have a number of processors who are members of the same breakdown profile (MTBF/MTTR object) where the individual breakdowns are dependant on the state of the processor. If during one scenario a processor is used more than before then it may sample the duration and next breakdown earlier, and therefore change the sequence with the other machines sampling of breakdown times, increasing variance. This is because the default setting for the MTBF time fields are using 'getstream(current)' - which means a single stream for the MTBF object, shared across all members. You could try to change this in the MTBF by using 'getstream(involved)' where 'involved' refers to the breakdown member machine. This causes other problems since if you're sampling processing times using the machine's stream too, then the amount of items processed will again change the breakdown times samples. You may judge this to be acceptable, but in a ideal world you'd still want separate streams and may want multiple streams for setup, processing, breakdowns, or subsystem failures. One way to accomplish this is by changing the way getstream() works such that it can generate a stream for any value you pass to it. That might be an object, as the current getstream() accepts, or it could be the string name of the object or it's path. It could also be an array which then opens a number of possibilities: In a breakdown you could replace getstream(current) with getStream([current,involved])   //generates a unique stream number for the MTBF/machine pair* In an Object Process Flow you could replace getstream(activity) with: getStream([current,activity]) // generates a unique stream for the instance and activity pair and works for the general process flow too. For a processing time on a processor instead of getstream(current) you could use getstream([current,"Processing"]) and getstream([current,"Setup"]) to generate two seperate sampling streams. The attached library contains an auto-installing user command that overrides getstream() to provide this functionality. The stream values save with the model. getStream-byvariant3.fsl * This implementation does have some limitations since during an experiment it does not communicate back the master model when trying to create new streams. For this reason you'll want to try and have all possible streams set up before running an experiment or avoid the type of actions that dynamically create the requirement for new streams - so that might be keeping all possible fixed resources and task executers, and hiding/removing them from groups rather than destroying them as the OnSet options of the parameters table do currently. Alternatively if you consistently name the dynamically created instances then the MTBF stream expression could be: getStream([current, involved.name]) Update: I've edited this post and library to use getStream (capital 'S') since the override parameter (var thing) doesn't stay in place and eventually causes FlexScript build errors. So with the updated library you'll need to find/replace from the model tree 'getstream' with 'getStream'.
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