FlexSim Knowledge Base
Announcements, articles, and guides to help you take your simulations to the next level.
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This article lists off application models of Optimization, AI, ML & Python Integration: Machine Learning, Optimization Models, Experimentation and Distribution Computing, Data Integration and Messaging, Python.
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This article lists off application models of conveyor systems: Conveyor System Types and Applications, Routing and Sorting Systems, and Packaging and Item Handling
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This article lists off application models for Module, Integration, & Library Examples: Modules, Integration and Development
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This article lists off application models of Healthcare: Patient Flow Behavior, Facility and Resource Constraints, and Reference and Learning Models
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This article lists off application models of Games and VR: Games, VR and Visualizations
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Note: the demo models were created specifically for the FlexSim user community who speak spanish, and all the explanations, statistics, and documentation available in the dashboard, GUIs, and Model Documentation are in Spanish. Nonetheless, given that 3D animation is a universal language, you are welcome to download these models regardless of the language you speak. Manipulación de material / Material handling Demo_Crossdocking.fsm En este modelo, llegan tres tipos de productos a dos zona de recepción. Un primer grupo de operarios se encarga de transportarlos a una zona de almacenamiento intermedio. Desde allí, otro grupo de operarios los clasifica según la ciudad a la que serán despachados. In this model, three types of products arrive at two reception areas. A first group of operators transports them to an intermediate storage area, where another group of workers sorts them according to the city they will be delivered to. Preparación de pedidos / Picking Demo_Picking.fsm En este modelo, los pedidos llegan de manera aleatoria a lo largo del día y son revisados y preparados por un operario. En este modelo, se puede modificar si los operarios realizan la preparación a pie o utilizando un vehículo, así como la ubicación del almacén de estibas y el número de operarios asignados. In this model, orders arrive randomly throughout the day, which are reviewed and prepared by an operator. In this model, you can change whether the operator does the picking on foot or using a vehicle, the location of the pallet zone, and the number of assigned operators. AGV - Vehículos de guiado automático Demo_AGV.fsm Este modelo demuestra la aplicación del módulo de AGVs de FlexSim, que permite simular sistemas que utilizan AGVs para el transporte automatizado de material. En este modelo, un AGV con capacidad para cinco productos se encarga de transportarlos entre dos zonas dentro de un proceso. This model demonstrates the application of the AGV module in FlexSim, which allows simulating systems that use AGVs for auomated material handling. In this model, an AGV with a capacity of five productos is responsible for transporting them between two zones within a process. Preparación de kits / Kitting Demo_Kitting.fsm Este modelo representa un proceso productivo que utiliza la técnica de preparación de pedidos. Mediante parámetros, es posible activar o desactivar estaciones de trabajo para evaluar el impacto en la productividad del proceso. This model represents a kitting process. Through parameters, it is possible to activate or deactivate workstations to evaluate the change in throughput statistics. Centro de vacunación / Vaccination center Demo_HC.fsm En este modelo se representan un sistema de atención de pacientes en un centro de vacunación. Los pacientes llegan de forma aleatoria, se registran y esperan hasta que una enfermera los vacune. This model represents a patient care system in a vaccination center. Patients arrive randomly, complete a registration process, and wait until they are vaccinated by a nurse. Cajero automático / ATM Demo_ATM.fsm En este modelo, se representan un sistema de retiro de dinero en cajeros automáticos (ATMs). Los usuarios llegan de forma aleatoria y realizan un retiro si hay un cajero disponible; de lo contrario ,esperan en la fila. This model represents a cash withdrawal system at ATMs. Users arrive randomly and proceed with a withdrawal if a cash machine is available; otherwise, they wait in line. Fluidos / Fluid Library Demo_Fluidos.fsm Este modelo representa un sistema de embotellado. Se generan, mezclan, procesan y finalmente embotellan dos tipos de fluidos. Después de embotellados, un operario los transporta a la zona de empaque. This model represents a bottling system. Two types of fluids are generated, mixed, processed, and finally bottled. After bottling, they are transported to the packaging area by an operator. Navegador GIS / GIS Navigator Demo_GIS.fsm Este modelo muestra cómo se utiliza el módulo GIS de FlexSim para determinar la ubicación óptima de un nuevo almacén, teniendo en cuenta una red de distribución específica. This model demonstrates how the GIS module of FlexSim is used to determined the optimal location for a new warehouse, considering a specific distribution network.
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Last year a teacher asked me how to simulate public bus transportation, so I created a small sample model of a bus line in Nantes (France). Although all input and output data in the model are labeled in French, I thought that it could be nice to share it here with the worldwide community as 3D visualization is a universal language. Here is the model updated for FlexSim 2023: public_bus_23_0.fsm To set the travel times between the bus stops, and the stop times, I used the bus timetable that was available online in this document: Depliant-L-95-Web-2e.pdf You can check in the simulation if your bus arrives on time: Among the parameters, you can set how many buses are available at each terminus at the beginning. Be careful, if you don't have enough buses, you will not be able to stick to the timetable ! The road is built with network nodes. A checkbox allows you to show/hide the map. A listbox allows you to switch between the 3 network view modes (all details shown / edges only / hide all network).
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When presenting and/or demonstrating a FlexSim model, it is often useful to have the model running in a loop that uses a flypath for a motion path. That way, you can more easily talk to the model while it runs, or leave it running unattended on repeat. The model below provides the code and settings needed to do that. In order to add this capability to your model, you will need to add a few things: A user event called EndTime. This setting will affect how long the model runs before resetting and running again. The First Event Time setting is where you can enter the number of seconds before this happens. The Event Code setting is where you can add custom code from the attached example model, found in the "event" tab. Model trigger code within OnRunStart and OnRunStop. This code can be found in the attached example model. A global variable called demo_mode. This can be set to 1 to enable the demo mode functionality, or set to 0 to disable it. Running the model with demo mode disabled is the same as how the model normally functions. Thanks to @Phil BoBo for helping to develop a solution for this. Also, the model requires FlexSim 23.2 or newer to work properly. presentation_demo_mode.fsm
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Attached is a simple example of using the GIS Module. It contains a GIS Map with 8 Cities represented as points connected by driving routes. gis_example.fsm The model's Process Flow randomly generates tokens, which create items to be carried by trucks from one city to another. After a delay, the item is removed from the model. This very simple example demonstrates how to use the GIS Module to model movement of items from sources to destinations without any FixedResource objects. All the logic can be done through Process Flow to control what happens in the model. This model also demonstrates the Min Scale and Max Scale properties of a GIS Map object. By default, as you zoom the 3D view in and out, the 3D shapes on a GIS map scale so that they remain the same size on the screen, like abstract flat billboard images. When you zoom far out, because the items remain the same size, they seem really big relative to the map. Similarly, when you zoom far in, because the items remain the same size, they seem really small relative to the map. The Map object has Min Scale and Max Scale properties to cap the scaling up and down of objects as you zoom in and out, so that they will only scale up to a certain size and only scale down to a certain size. This makes it so they scale within a certain range, but don't get too big or too small. If you set both of these values to a particular number, then they will not scale at all, but rather be that particular size.
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This article explores creating Fluid Tanks from a Basic FR and Process Flow. This turned out to be a lot more complicated than I thought. If you need fluid objects in FlexSim, use the standard fluid objects in the library or buy FloWorks. The approach in this article requires a lot of up-front work just to get started, and you probably want to spend that time configuring well-tested objects instead of cutting your own path. This article is directed at two audiences: Those who don't want to use the fluid library or FloWorks (they have elected the way of pain) Those who like learning from example models If you are still interested, read on! TankDemo_10.fsm Kinetic Tracked Variables Tracked Variables hold a number. As you change the value, the Tracked Variable tracks the min, max, average, etc. You can optionally track the history of the value over time (this history) or the amount of time spent at specific values (the profile). You can also listen to when a Tracked Variable changes. A special kind of Tracked Variable is a Kinetic Tracked Variable (KTV). A KTV lets you set a rate. The rate is the ratio of the change in value divided by the change in model time units. If you set a rate, the KTV records when you set the rate and the initial value. In this way, you can as a KTV for its value at any point and get the exact continuous value. KTVs are the heart of this model. You can use a KTV as a label value. Each tank has a label called "Level" that is a KTV that holds the level of the tank. They are also used to represent the progress of a transfer of fluid between tanks. Custom Draw The fluid tanks you see in the model are BasicFR objects. The shape of the object is set to a cylinder. The color of the object determines the color of the fluid. To draw the changing fluid level, the OnDraw trigger of the tanks use the Level label to determine the height of the fluid. Then the OnDraw trigger draws a cylinder covering the remainder of the tank. Because the draw code accesses the Level label's value, the cylinder will change as the value of the Level label changes. Tank: An Object Process Flow Most of the logic in this model is defined in an Object Process Flow called Tank. I used an Object Process Flow so that it would be easy to attach other objects to the flow to imbue them with fluid tank logic. In a way, it's like defining a programming class. When you attach an object, you create an instance of that class. The Tank flow defines behavior for a general fluid tank: A Tank can have fluid transferred in, out, or both A transfer indicates a source tank and a destination tank, and amount, and a rate. If the source tank is null, then the fluid is generated in the tank. If the destination tank is null, fluid is consumed in the tank. A tank can have as many active transfers as the user adds to it. There's not an accompanying concept of "pipes" in this setup. Each transfer changes the rate of the Level KTV for each tank. If the tank gets full, input transfers are paused until the the tank empties below a threshold (95% of its capacity). If the tank gets empty, output transfers are paused until the tank fills above a threshold (5% of its capacity). If the tank is stopped, both input and output transfers are paused until the tank is resumed. The Model Logic The model logic is contained in the process flow called Process Flow. It picks a random recipe from the Recipes table and uses that to create transfers into the Mixer tank. Once those transfers are complete, the Mixer tank empties itself. When it's completely empty, the tank produces an item. Then that process repeats. By using an Object Process Flow, the logic for "how to tanks work in general" is separated from "what are the tanks doing." Pros and Cons The main con is that you would need to implement this logic yourself rather than starting with an object. This includes finding and fixing bugs. I have found and fixed many bugs in this demo model, but I'm fairly confident there are more. It turns out creating an object is tricky. However, there are a few pros: Compared to the fluid library, there is no ticker. The fluid library relies on a ticker to handle changes in level. This approach uses KTVs instead. KTVs are newer than the fluid library. A ticker adds a frequent event to the model and loops through fluid objects checking for changes. It is possible that the approach in this article is more accurate and faster to run. It's also possible that it's slower, due to the number of process flow activities. Compared to FloWorks, there is no monetary cost. This may actually be a con as time spent developing logic is an expense. This approach will take 10x longer or worse to get right. Your future self will thank you for just buying it. You have full control over the behavior. If you don't like how something works, or you want to add additional logic, the logic is all available for you to edit. Again, this might be a con, because you have to fix bugs as you make them. Conclusion Overall, this demo model shows lots of FlexSim features working together. That is valuable in itself. As a replacement for fluid objects, this demo model isn't a great route, unless you have very specific needs. As I built this model, I realized that I was probably solving the same set of issues that the developers of the fluid library were solving. What I thought was going to be somewhat simple turned out more complicated. I still think this is doable, but I'd look at other options very carefully first.
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Attached is an example simulation of a rail hump yard. Trains in this hump yard are processed in three stages: Arrival - A train engine delivers an arriving train into the arrival area of the yard and then leaves Classification - The shunt engine takes trains from the arrival area to the hump. From there the train is uncoupled into sets of cars for classification, and each set of cars 'falls' to its designated departure train and couples to it. Departure - Once a train has been composed, it is transferred to the departure area, where it waits a random time until departure. I've tried to keep the logic as simple as possible so you can understand the process flow. I've implemented no traffic control between train engines/shunt engine, so they will occasionally run over each other. However, I have used AGV routing constraints to dynamically block off sections of track that are filled by trains, so the engines will move around them. HumpYardSample.fsm
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To go along with the launch of Flexsim 2018, we've put together a few sample models to show some of its features. Internet Cafe internetcafe.fsm This model shows off several of the new animations added to the Operator and Person flowitem. It also demonstrates how the Create Person activity can be used to attach a Person flowitem to an Instanced Process Flow. People with yellow shirts are attached to the ComputerUsers flow. They acquire a computer desk and then have an employee bring them over to their computer. Those in orange shirts are attached to the FoodCustomers flow. They buy drinks or snacks at the counter and then hang out at the tables. Casual Restaurant casualrestaurantredux.fsm Clinic clinic.fsm Grocery Store grocerystore.fsm Airport Security airportsecurity.fsm Bus Stop busstops.fsm
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Note: these demo models have been designed for the French-speaking FlexSim user community (all explanations and statistics shown in dashboards are labeled in French). However as 3D animation is a universal language, feel free to download these models whatever language you speak. Manutention de marchandises / Material handling download link: https://redirect.flexsim.fr/download_demomanutention niveau: ★☆☆ Ce modèle donne une vue d'ensemble sur les ressources disponibles dans la librairie FlexSim pour transporter des produits: AGV, opérateur, cariste, ascenseur, robot 6 axes, pont roulant, transtockeur. This model gives an overview of available resources in the FlexSim library to transport products: AGV, operator, forklift, elevator, 6-axis robot, crane, ASRS. Triage sur convoyeur / Conveyor sorting system download link: https://redirect.flexsim.fr/download_demotriage niveau: ★★☆ Dans ce modèle, des colis arrivent sur un carrousel et sont triés sur un des 6 convoyeurs de sortie en fonction de leur référence de commande. Si la cellule photoélectrique du convoyeur de sortie est saturée, les colis font un tour de carrousel supplémentaire. In this model, packages arrive on a carousel and are sorted on one of the 6 exit conveyors, according to their order reference. If the exit conveyor's photocell is saturated, packages make an additional carousel lap. AGV - Automated Guided Vehicle download link: https://redirect.flexsim.fr/download_demoagv niveau: ★★★ Ce modèle illustre une application des capacités de simulation d'AGV de FlexSim. Des caisses y circulent entre divers modules via des AGVs. This model demonstrates a subset of FlexSim's AGV simulation capabilities. Loads are transported by AGVs between several modules. Workshop download link: https://redirect.flexsim.fr/download_demoworkshop niveau: ★★★ Ce modèle présente une approche possible pour simuler des gammes de fabrication. Une gamme est assignée à chaque produit entrant dans le modèle. Le produit traverse ensuite chaque étape de sa gamme. This model presents a possible approach for data-driven product routing. Each product moves through a series of processing steps defined in a table. Clinique / Clinic download link: https://redirect.flexsim.fr/download_democlinique niveau: ★☆☆ Ce modèle est un exemple de parcours patient dans une clinique: enregistrement, triage par une infirmière, examen par un médecin, soins (ECG, radio ou IRM) et enfin présentation du diagnostic au patient avant raccompagnement vers la sortie. This model is an example of patient flow in a clinic: sign in, triage by a nurse, consult with a doctor, treatment (EKG, X-ray or MRI) and finally patient education before escorting him to the exit.
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This model shows a two-floor healthcare facility with an elevator connecting the two floors. Patients are moved on a gurney from different rooms and across floors. There is a dashboard with two checkboxes so you can turn on and off the visuals for the different floors. One unique feature of this model is that each patient has a constant companion who follows them throughout their care process. This could be used either to demonstrate that companions can be modeled in FlexSim, or as a basis for another modeler to copy. FlexSim-HC-2023-MultiFloor_With_Companion.fsm
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In a recent model I was building I needed a case packer that had some special abilities. This "Combiner" is different than a traditional library accessed Combiner because: 1) You can set how many containers can be packed at a time. (In my model 3 cases were packed simultaneously with each cycle. I call these "batches" in my logic. This variable is accessed as a label on the 3D object. 2) It assumes that all the flowitems being packed come from the same port, you can't have multiple sources of flowitems or have a recipe. Although it could be modified to allow for that. 3) It is very easy to set home many flowitems per container. This variable is accessed as a label on the 3D object. This could be changed easily as the itemtype or some other criteria changes while running the model. 4) If the flow of containers or flowitems is delayed, the machine can time out and release a partial batch or partially filled container. I have included a model control GUI so you can manually stop the sources and test this logic. Note the labels associated with max wait time in the object labels again. 5) After a batch of containers and flowitems has been collected, there is a RobotCycleTime that occurs that represents the moving of the flowitems into the containers, this time is ran one time for the entire batch. While this object may not be the final solution for a lot of instances, I believe that it is a good starting point for a lot of objects that will be needed in future models. The Process Flow is well documented to explain the logic. Note that this is an Object Process Flow and all instances will need to be connected to the logic in the process flow. CustomCasePacker.fsm 0
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This supply chain demonstration model shows both a visual and statistical representation of a company's stock and backorder from day-to-day. The goal of the model was to predict shortages and backorder trends due to COVID-related disruptions. FlexSim's 3D view is used in a novel way to visualize the current stock and demand for each product. Each queue represents a different product SKU and each box represents a product unit, with red indicating product demand and blue indicating product availability. This model also contains a comprehensive set of dashboards to help visualize and interpret the data. Logistics_Supply-Shortages-Stockouts_v22-2.fsm
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A number of questions on the forum involve racks being service by a combination of shuttles and elevators. There are solutions involving network, Astar and AGV navigators, but for this example we’re just going to use TaskExecuter FlowItems and conveyors. The elevator system in particular, as described to me, seemed it would benefit from the flexibility conveyors offer – particularly spacing options, and the possibility of having dog/power-and-free based travel. For the pick face we can just use the slot and item locations to give the task executers travel command, and we can use kinematics for loading and unloading tasks. This removes the need for network nodes or control points at each location and allows fine positioning of a ‘two spot’ shuttle in front of the slot. The system has been put into a container to represent the cell/aisle and it is this object that is the instance member of the ShuttleSystemProcess process flow. The cell is designed to be duplicated with each cell becoming a new member instance of the single process flow. It comprises two racks, two elevators (conveyor loops), and a shuttle return queue (also a conveyor but with no roller visual). The system assumes that by the time an inbound item arrives at the pickup position it has been assigned a slot in one of the racks in the cell – so you should assign a slot in the normal way before it reaches a shuttle. You can additionally request items for picking out of the racks by pushing the item to the global list ItemsToPick. Currently each shuttle will store and/or pick one item in one trip with a dedicated position for each. When doing both in a single trip, the order in which this happens will depend where along the level the slots are located. In the event that there are no remaining tasks but items still need to exit the cell, the shuttles at the front of the queue will be asked to circulate empty through the system, thereby allowing the outbound items to advance to the exit position. The number of shuttles in the system is a process flow variable. In the example system there are elevators at each end of the rack(s) with a number of carriers to transport shuttles to the levels. Both elevators have a process flow variable for the number of carriers to be generated. Shuttles are not allowed to pick from the same level at the same time but in order to keep the up-elevator moving the carriers can unload the shuttle to the level even if another is active on that level. The shuttles only travel along the face of the rack in one direction towards the down-elevator and once are collected by a carrier the next shuttle on that level can start its operations. It is possible to run the system with only one rack should you wish to view the operations without the second rack obscuring your view. Since different applications will use different rack dimensions the cell has a label method called “configureToRack” which will align the conveyors and decision points to Rack1 based on the level heights and size of the racks that the user has set for Rack1. There may be some limits to very small sizes when the conveyor decision points overlap. The second rack will be configured during this method call to mirror Rack1. Here’s an example invocation of this method for an instance of the cell: Model.find("RackShuttleSystem").as(Object).configureToRack The shuttles need levels to be the same height along the length of the rack. Some effort was made to configure the system based on the shuttle and carrier sizes, so you can try adjusting those to suit your needs and hopefully the alignment will work as needed. The elevator conveyor and shuttle speeds are not set by the alignment method so you can edit those in the usual way. This is an example for both learning and perhaps as a starting point for any project should you find the approach suits your application, modelling style and skills. ShuttleLiftAndRack.fsm Time taken: 1 day to build the working model - plus another to work around holes api for auto-alignment code. 17Nov Updated: to initalize shuttles at the load point (via fast entry) added shuttleQheight label for use to set the returnQ height in the cell (used by the alignment method) added a process flow variable 'shuttleLoadTime' for the time to un/load items. aligned shuttle kinematics to the speed and acceleration of the TE FlowItem.
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[ FlexSim 16.1.0 ] Attached is an example model that uses both of the new template process flows for AGV and AGV elevator control, available in FlexSim 2016 Update 1. Thanks @Katharina Albert (I believe), who provided the seed model, which I adjusted/extended as I implemented these process flows. This model enumerates many of the control point connections and path configurations you might use in an AGV model when using these template process flows.
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