Announcements, articles, and guides to help you take your simulations to the next level.
Attached is an example simulation of a rail hump yard.
Trains in this hump yard are processed in three stages:
I've tried to keep the logic as simple as possible so you can understand the process flow. I've implemented no traffic control between train engines/shunt engine, so they will occasionally run over each other. However, I have used AGV routing constraints to dynamically block off sections of track that are filled by trains, so the engines will move around them.