I'm a student at Teesside University due to graduate this month.
I have been working on a project (game) using the Student version of 3Ds Max.
My project has obviously been using assets, and animations produced in the student version. I will be upgrading to a commercial licence and continuing after graduation. If I choose to release my game commercially, is it okay to keep the assets and animations produced in the student version, or would I have to go and re-do them all?
Thanks.
This question comes up often. The license agreement states that you cannot use the educational version or any work created in the educational version for commercial work. Therefore, when you get a commercial license, you need to redo the work created in the student version. The file keeps track of what software it was created in, so if you do use the educational version in commercial production, then you can get a hefty audit, and nobody wants that.
Is there a way for me to pay to 'backdate' my licence to the first 3Ds max file created?
So I don't need to re-do all that work?
It's a good 900+ hours of work.
Wellcome to the community:)
In this case Education community may help you. Kindly register a case there.
No, unfortunately there is not. Your files are educational stamped. Look at the bright side, you know how to do it better now so you can do it quicker and better quality!
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