I just watched Barry's AU class about prepping models for VR:
http://au.autodesk.com/au-online/classes-on-demand/class-catalog/classes/year-2017/vred-professional/tr125595#chapter=0
and I wish some of the Maya tools he mentions (Automate Polygon B Side Cleaning Utility and Tangent Select Tool, in the Creative Bridge Add On) were included in VRED.
Also, he says that creating decals doubles the poly count, and shows how to create a UV map, using Mudbox. I know VRED has a UV Editor, but can you output a .jpg to use as Diffuse? Even better, would be to just create this map based on your decals on a Multipass.
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