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gbXML - Improve quality to Rooms/Spaces Volumeto deal with Air-gaps, thicknesses

gbXML - Improve quality to Rooms/Spaces Volumeto deal with Air-gaps, thicknesses

Current model that we build in Revit got lots of limitation...

We leaving in times that technology should allow us to run most sophisticated cases...look at gaming industry.?! ... thousands of users running live on model with 3D live rendering...

 

1. We  can not even generate space if there is less than 271 mm, can we control this size and get to  50 mm 

2. new gbXML is not good and does not allow to run any of external simulation tools, can we make old export gbXML: Use Room/Space Volumes more accurate in respect to have better representation of Room/Space Volume representation. Perfect gbXMLs is what we need!

a. different wall thicknesses should be not problem for accurate volume and Space/Room recognition

b. different wall angles as well

c. allow to see air gaps and way to fix them and and eliminate them

 

 

see images below:

 

 

2017-06-02 16_36_11-Autodesk Revit 2017.2.png

 

Picture1.pngPicture2.pngPicture3.png

Picture5.pngPicture4.png

 

2 Comments
Anonymous
Not applicable

It was really a nice competition, and we learn lot of things.

Thanks Michal

chkrieger
Explorer

We still need to improve the gbxml export!
There are still problems, especially in the area of ​​surface recognition via MEP rooms, where room geometries that have stacked walls or volumes that protrude upwards or downwards are not recognized.
As a result, room enclosing surfaces (external and internal) are not recognized and make the gbxml model almost unusable.

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