Let's not confuse XYZ companies with XYZ coordinates 😉 Frankly, I'll take a good idea no matter where it comes from. I'm not comparing software generally only pointing to specific features that have made major improvements in my industry.
There's lots I love about Revit, but it's still a database of coordinates, no matter how advanced the tools to build it, there is no other method for describing geometry let alone computerizing it. Yet those values are hidden from me, and I get told 'different' not 'why'.
Theatrical Consultants work with Architects on presentation oriented buildings. (We don't work on the productions themselves but most of us have done that too. Film work almost a separate industry due to it's "capture once, process later" methods.) Live performance theaters, churches, lecture halls, conventions centers/hotels, TV & film studios, and sports centers that plan on hosting events are the bulk of the work. Theaters (to use the most general term) can be the most complex spaces anywhere. I sometimes call them factories for emotions. I also like to point out that the stage space is a minor part, like the proverbial tip of an iceberg. Rigging, lighting, controls, audio, video, communications, material handling, circulation, public access all in what is really a single room. Everything must be extremely flexible, human controlled and typically funded at bare bones levels.
Some of us are architects and will take on the entire building. I'm not. We do a lot of work on school theaters from elementary to colleges and churches. We advise the architect on the design of the space, (sight-lines, traffic flow, seating-to-stage relationships) but they do the drawings with the rest of the building. Then we design and specify the technical systems to meet the program. Lighting, rigging, etc. all the stuff that nobody else on the team understands. Naturally we do tight coordination with mechanical, structural, and electrical. I don't need their tools, I just have to communicate well. (Did you know that stage lights are usually moved for every production? You can't engineer for a production you must do so for all possible productions! Getting that idea across is critical.)
This whole coordinates thing is a primary and telling need of how I (and similar designers) work. All theaters have an inherent coordinate system. Sticking with traditional proscenium theaters, there is a center line through the stage and seating. Across that is the proscenium arch with it's backside called the plasterline. These form a simple grid with the crossing point as the XY origin. Stage floor level is Z=0" and nearly everything is measured from there, even if it isn't dimensioned on the plans. You've probably all heard of 'stage left' and 'stage right' directions. There is a whole lingo surrounding that coordinate systems. 'Up' and 'down' stage refer to closer or further from the audience. (From greek sloped amphitheaters.) 'House' directions are from the audiences point of view, which is the opposite of the actors and so gets newcomers confused. Touring shows often have big number lines painted on their flooring so the actors can be precise no matter what town they are in that day. So being able to place, and report locations based on this basic system is a huge need of all theater people. To us it's as fundamental as North, South, East, West.
Other specific needs;
- Movement - showing something in multiple locations/conditions. Clearance zones only do half the job and there would be so many overlapping that collision checking would be difficult. Heck just call the whole space a clearance zone!
- Curved floors - not stairs but 3D multiple curves. I haven't looked for that one, but several others have told me it can't be done. Expand that to curved, sloped, stepped walls, roofs and any other element. Theaters are built to be different and even artistic!
- Family creation - I'm a newbie yet expected to create the fine details of products. So much of the learning curve bears little resemblance to what I normally do. Several manufacturers have made things, with extreme and irrelevant details but not the features that seem logical to me.
- Then there are the 'work result' products - When most of a system is custom built all this family/type/parameter work will become irrelevant in the next project. I expected to spend a fair amount of time learning, but throwing most of it all way for every project? How about being less detail oriented but fully communicative.
I'm sure I'll come up with more challenges as I get into this. My first Revit project is only at 50% DD!
So far, adaptive points might work. I'll probably get the full version demo again just to check this out.
What is an Embedded Schedule separate from other Schedules?
"In Place" modeling may also be more important than I thought at first.
What else have you got?
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Rick
Revit LT newbie
Win10 workstation laptop