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Revit To 3DS Max. Bad Geometry

4 REPLIES 4
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Message 1 of 5
Anonymous
1172 Views, 4 Replies

Revit To 3DS Max. Bad Geometry

Hey all.

 

So i'm currently exporting a set of doors from Revit into 3DS Max. No matter what method i use to do this, either with linked FBX, exporting as DWG instead etc. etc. the door geometry always comes in and looks like its been chewed on by a child!

 

Smoothing groups are enabled, and set to the highest settings just to make sure, but nothing works.

 

This is the same in a variety of curved objects that come over from Revit. If anyone has experience in dealing with this and managed to solve the problem, would it be possible to share the knowledge as it is driving me mad!Door Handle.png

4 REPLIES 4
Message 2 of 5
L.Maas
in reply to: Anonymous

Can you tell little bit more. What version of Revit & 3ds max are you using?

Can you upload the relevant part of your project so that we can give it a try?

Louis

EESignature

Please mention Revit version, especially when uploading Revit files.

Message 3 of 5
aRcHiTeCt.JM
in reply to: Anonymous

.... are you exporting the RVT as FBX ?

 

revit.JPG

 

... there is nothing wrong...

... as @L.Maas said which are your REVIT and 3dsmax versions ?

 

3dsmax.JPG

 


aRcHiTeCt.JM

REVIT EXPERT ELITE
➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ is it working for you ? ➪ ⇩ 'Accept as solution' ⇩ ⇦

Message 4 of 5
Anonymous
in reply to: aRcHiTeCt.JM

Yes, I'm bringing in a FBX from Revit to Max. The Revit file is 2017 and max a 2018, however i've also upgraded to 2018 revit with the model and it still dosent work.

 

If i only bring in a small section like yours, then i do get results, but ours is a big model (Think city block size) and at that scale it breaks.

 

Annoyingly i wouldn't be able to upload any of the model to here due to the nature of what it is.

Message 5 of 5
dgorsman
in reply to: Anonymous

@Anonymous - how far off the origin are your objects?  On actual site coordinates?

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