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Dynamic Aray is Slow Calculating

6 REPLIES 6
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Message 1 of 7
Anonymous
384 Views, 6 Replies

Dynamic Aray is Slow Calculating

I have a very simple bifold door that i created fake louvers in the exterior elevation with a nested family containing one model line dynamicly arrayed over the door panels... The largest number of arrayed elements is no more than 36 but yet it behaves very slowly...

When inserting in a project or just flexing the dimensions of the door while editing the family it takes 5-6 seconds to respond while presumably it is doing the calculation for the dynamic array...

It is not terrible with this specific family but i am considering the fact that the wait time will grow exponentially while the number of elements and complexity of the elements grow...

That was long winded...

Simply what happens when i create a more complex object will i be waiting a half hour for each insertion...

I like the ability to have dynamic/parametric objects but at a serious cost to productivity it kind of outweighs itself real quick...

Am i missing something or is this a sad reality...

See attached family...
6 REPLIES 6
Message 2 of 7
Anonymous
in reply to: Anonymous

It might be better to create the array in your elevation then in the family
if it's bugging you that much. I have several complicated door/window
families and they are really slow too, when you make changes, but the payoff
is that I can schedule everything separetely and create legend views for my
doors and frames. I don't really notice it until I start changing stuff.

wrote in message news:5554114@discussion.autodesk.com...
I have a very simple bifold door that i created fake louvers in the exterior
elevation with a nested family containing one model line dynamicly arrayed
over the door panels... The largest number of arrayed elements is no more
than 36 but yet it behaves very slowly...

When inserting in a project or just flexing the dimensions of the door while
editing the family it takes 5-6 seconds to respond while presumably it is
doing the calculation for the dynamic array...

It is not terrible with
this specific family but i am considering the fact that the wait time will
grow exponentially while the number of elements and complexity of the
elements grow...

That was long winded...

Simply what happens when i create a more complex object will i be waiting a
half hour for each insertion...

I like the ability to have dynamic/parametric objects but at a serious cost
to productivity it kind of outweighs itself real quick...

Am i missing something or is this a sad reality...

See
attached family...
Message 3 of 7
Anonymous
in reply to: Anonymous

I understand the benefits i just expected a program of this caliber to be able to handle simple math a little bit better than that... To me it seems that the coding for the calculations behind the scenes is not very linear because at this stage we are not talking about serious calculations yet, however my cpu monitor jumps to 100% just when trying to add a new type to the family...

Its frustrating to see bad structure in good software... But up until this i have been thoroughly impressed...
Message 4 of 7
Anonymous
in reply to: Anonymous

Oh so you were just venting. I get it go right ahead.

wrote in message news:5554203@discussion.autodesk.com...
I understand the benefits i just expected a program of this caliber to be
able to handle simple math a little bit better than that... To me it seems
that the coding for the calculations behind the scenes is not very linear
because at this stage we are not talking about serious calculations yet,
however my cpu monitor jumps to 100% just when trying to add a new type to
the family...

Its frustrating to see bad structure in good software... But up until this i
have been thoroughly impressed...
Message 5 of 7
Anonymous
in reply to: Anonymous

Well yes... But i was really hoping someone would prove me wrong... I mean i was kind of hoping i was just not doing it right and therefore the calculations were taking too long... So i guess, I just must learn to live with the limitations for the time being... I suppose for now that's the only answer... =]

R
Message 6 of 7
Anonymous
in reply to: Anonymous

You'll find that using a model pattern applied as a material is a much
faster solution than drawing individual model lines.

wrote in message news:5554238@discussion.autodesk.com...
Well yes... But i was really hoping someone would prove me wrong... I mean i
was kind of hoping i was just not doing it right and therefore the
calculations were taking too long... So i guess, I just must learn to live
with the limitations for the time being... I suppose for now that's the only
answer... =]

R
Message 7 of 7
Anonymous
in reply to: Anonymous

I see your point but the point of this exercise was to test the functionality of the dynamic array... The only reason i used a model line as my nested family was just for sake of speed in creating the family... I was originally going to create the louver blades as full 3d shapes but decided to just go with a flat line for testing purposes...

I will probably go with the method you suggested if i find that this family really slows down productivity when used in projects...

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