Models exports multiple materials

CactusonFire
Contributor

Models exports multiple materials

CactusonFire
Contributor
Contributor

Hello.

 

I have a model in maya with a single material applied to all faces, but when I open them in Unity, I can see it applied a different material to a few random faces by itself. I tried selecting all faces and assigning them a new material but no use, it still exports with two materials with the same name.

 

How can I make sure the model has just one material and exports like that?

 

Thanks.

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mspeer
Consultant
Consultant
Accepted solution

Hi!

 

After assigning one material to all faces, assign one new material to the object.

For further help, please upload a scene-file.

CactusonFire
Contributor
Contributor

That did the trick thanks.

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