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Xgen error: Group23296.ptx (Part of path doesn't exist)

33 REPLIES 33
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Message 1 of 34
Anonymous
41188 Views, 33 Replies

Xgen error: Group23296.ptx (Part of path doesn't exist)

Hi guys could someone help me please? im getting this error in xgen and I don't know how to go about it?

 

  C:/Program Files/Autodesk/Maya2017/plug-ins/xgen/presets/description/groom/region/Group23296.ptx (Part of path doesn't exist)

 

It happens when I try to create groomable splines on imported geometry.

 

and another error im getting is this: // Warning: file: C:/Program Files/Autodesk/Maya2017/plug-ins/xgen/scripts/xgmGuide.mel line 238: The associated guide ARM_RIGHT_SARM1_xgGuide5 does not exist. //

 

I get this error when I use guides as curves. Every time I try to modify it I get this error.

I was trying to look online for some solutions but I cant seem to find any answers.

 

SO please if anyone knows how to fix this I would be grateful.

 

 

thank you

 

 

 

 

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33 REPLIES 33
Message 21 of 34
Michael_Todd
in reply to: Anonymous

Does the file exist in the location stated? 



Michael Todd

XGen Product Owner and Designer

Message 22 of 34
Anonymous
in reply to: Anonymous

This error pops up when I try to paint the mask for a hairline--------

I have the same mistake

Message 23 of 34
Anonymous
in reply to: Michael_Todd

Hello Michael,

What if the file .ptx doesn't exist ? How can we create it to make it works ? And why does the path refer to a file which doesn't exist?

 

I have the same issue trying to paint a map whereas I just began my scene, and have set project, create uv, put lambert...

Message 24 of 34
Anonymous
in reply to: Anonymous

I keep getting the same message!

Message 25 of 34
Anonymous
in reply to: Michael_Todd

Hi, can you explain the steps to do this, Pls

I can't figure it out looking at the two screens shots.

thank you

Message 26 of 34
Anonymous
in reply to: Anonymous

Did you try to assign a Lambert Material to the object you want to paint ?

It worked for me. I had the problem when I assigned an aistandardsurface to the head. Assigning a lambert solve it.


Hope it'll work for you !

Message 27 of 34
frazer.mcpherson
in reply to: Anonymous

Setting the material of the model that xgen is using to a default lambert shader fixed the issue for me

Message 28 of 34
ks541082
in reply to: Michael_Todd

Hi, But that's not work please help 

Message 29 of 34
ks541082
in reply to: Michael_Todd

And now hairs are showing? What can I do?

Message 30 of 34
ks541082
in reply to: Michael_Todd

Still The same errors and no hairs?

Message 31 of 34
ks541082
in reply to: Michael_Todd

That's not working
Message 32 of 34
migara666
in reply to: Anonymous

Try a new Maya version

Message 33 of 34
zindonda09
in reply to: Anonymous

i am having this error 

 

// Error: line 1: XGen: Failed to find hair/paintmaps/Hair_mask/polySurface58.ptx //
// Error: line 1: XGen: Searched path includes:
C:/Users/zindo/Documents/3d/class/class_room/xgen/collections/groom_chracter/hair/paintmaps/Hair_mask/polySurface58.ptx (Part of path doesn't exist)
C:/Users/zindo/Documents/3d/class/class_room/xgen/collections/groom_chracter/hair/hair/paintmaps/Hair_mask/polySurface58.ptx (Part of path doesn't exist)
C:/Users/zindo/Documents/xgen/hair/paintmaps/Hair_mask/polySurface58.ptx (Part of path doesn't exist)
C:/Users/zindo/Documents/Maya2022/plug-ins/xgen/presets/hair/paintmaps/Hair_mask/polySurface58.ptx (Part of path doesn't exist) //

Message 34 of 34
catrielmamani
in reply to: Anonymous

I solved the problem that I had regarding the fact that the hair could not be seen in xgen, or it seemed that it did not generate it, you just have to deactivate the button "use default material" which is in the viewport bar

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