- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello,
I have a basic question of understanding the UV texture editor interface.
I am trying to extend my image range for MultiTiling and get it displayed in the UV texture editor panel.
This should be simple, I thought.
But I can find three options in the UV texture editor (Maya2017 SP3) and have questions about them:
- image range options:
they seem not to have any effect whatever I am typing in there - what are they good for??
- grid settings (only for display)
Can I get displayed only the positive fields of a specific range? (example given: U from 0 to 5 and V from 0 to 2)
They should show only my MultiTiling space.
- UV snapshot (where I can define the size of that image)
It seems that I have manually to define the range, otherwise it is always 0 to 1 space only…
Thanks for explanation!
Solved! Go to Solution.