I used Arnold to render out something last night and it was working fine. I opened up a new scene, started modeling, added a spotlight, tried to render and nothing... I can't open up the Arnold Render View. I can only use Maya Software/Hardware/Hardware 2.0... But I can't even get the settings box to display any settings for any of the renderers. I deleted the prefs folder after my shelves started crashing, too. I reloaded the MTOA plugin for Arnold and nothing... I get these errors.
# Error: line 1: AttributeError: file C:\Program Files\Autodesk\Maya2017\Python\lib\site-packages\pymel\core\nodetypes.py line 409: nt.Unknown(u'defaultArnoldRenderOptions') has no attribute or method named 'drivers' #
# Error: line 1: MelError: file C:\Program Files\Autodesk\Maya2017\Python\lib\site-packages\pymel\core\language.py line 992: Error during execution of MEL script: line 1: AttributeError: file C:\Program Files\Autodesk\Maya2017\Python\lib\site-packages\pymel\core\nodetypes.py line 409: nt.Unknown(u'defaultArnoldRenderOptions') has no attribute or method named 'drivers'
Solved! Go to Solution.
Solved by Stephen.Blair. Go to Solution.
:::EDIT:::
Turns out, I reinstalled Maya 2017, and opened up a new scene, modeled did everything as usual and everything was working fine. The render view worked, the render settings popped up. Everything was NORMAL...
I opened up the scene that was giving me trouble and all the issues I was having before return. The only thing that is different in this scene is that I have a spot light with Quadratic Decay, Penumbra Angle is changed, the Drop off is changed and it has a Fog added to it...
I'm assuming that this spotlight with the current settings is giving me trouble. I don't know if its the Fog, or the light itself. But I'll try and find out.
Hi
Do you have these four nodes in the scene?
- defaultArnoldRenderOptions
- defaultArnoldDriver
- defaultArnoldFilter
- defaultArnoldDisplayDriver
You can check in the Outliner, just clear Display > DAG Objects Only
If so, then try this:
- close the Render Settings dialog
- delete those four nodes
- save the scene (with a new name)
- restart Maya
- load the scene you just saved
Thanks
Stephen
Solid Angle Support
I had the same issue, the render settings window was just blank and after following your easy steps it works absolutley fine! Thanks!
Hi, I face this issues and try these easy step but failure. any suggestion to do other thing to solve these? Thank you
I followed Stephen's instructions and opened the render settings windows only to get the same error.
However, when I executed these (after Stephen's steps) in mel the problem was resolved;
deleteUI unifiedRenderGlobalsWindow;
buildNewSceneUI;
What if the error still appears even if there is no extra nodes? nothing in the outline?
all the suggested steps where tried.
Yes I did and it did not work.
However I have solved the problem - I have just exported geometry and textures and in this new maya scene, Arnold works.
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