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3Dpainting with UDIM

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Bryant4863
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3Dpainting with UDIM

Im using maya's xgen and I made a clumping modifier and wanted to create a mask to stop certain areas from clumping and the 3d paint tool wasn't work and i believe it is because i mapped two parts of the model in separate UDIM tiles, is there any way to get 3D paint brush to work with UDIM for simplicity?

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Message 2 of 3
sean.heasley
in reply to: Bryant4863

Hi @Bryant4863 

 

Masks in Xgen are ptex based and Maya only uses one UV tile to bake the color into ptex.

 

I believe if you wanted to bake out a map using UDIM you would need to use a different program like Mudbox/3DCoat etc.

 

 

Message 3 of 3
sean.heasley
in reply to: sean.heasley

Hi @Bryant4863 

 

I'm just checking in again to see if you need more help with this. Did the suggestion I provided on Friday work for you?

If so, please click Accept as Solution on the posts that helped you so others in the community can find them easily.

 

 

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