A Good Friday, or good Good Friday... whichever pun you prefer.
Time for the Easter edition, hope everyone has their eggs ready.
I must admit, i didn't really achieve the scene i wanted to when i announced the theme.
2 weeks in my evenings just wasn't enough to learn Maya, Arnold AND Bifröst (fluid simulation).
So i decided to just stick to making the render, but with Maya and Arnold... which has also proven difficult.
There's a lot of things wrong with my image or at least things i don't like, i'll mention some after the image.
Because i wasn't familiar with the render settings i cranked the settings up pretty high and i had to render this overnight... took over 5 hours to render the scene... (323 min)
Anyway, here's my image:
So... faults... examine my image and see if you notice the following:
Glass of water, no shadow, floating? (Vase too, but less noticeable)
Cloth in basket, artifact near top middle egg.
Brush, no defined bristles.
The bristles one is my own fault actually... but with 5 hours of rendering i didn't have time to adjust the texture anymore this morning.
Still, with all the issues this was fun to do... i might recreate this in 3DS Max 2018, as the Arnold renderer is in there now too.
I will probably work on the effect i wanted to achieve with the glass of water and fluid simulation, so if i manage that i'll be sure to post it in a future Friday pictures.
So, this was a fun learning experience but i don't know if i like Maya better then 3DS Max... i think i will like the Arnold renderer though.
Now for everyone else's images... i'm talking too much here.
Enjoy the (Easter) weekend!
Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands
Hi everyone,
I have been curious about Inventor mold design but I never used it because I never had to. I thought maybe I can make a mold design for the easter edition. So I made the entire mold in Inventor, brought it in Max for animation and render. Used Realflow for the liquid animation. Here's the final result.
I made a screencast of the animation but it's not so smooth as the actual video so I shared the original as a attachment. The video is a bit fast but as many of you know, every second is about 25 to 30 frames to render. This animation has 600 rendered frames.
Maybe some off you recognize the eggs from last year's edition!
Happy Easter!!!
@Frank-Oosterwaal: Awesome!
Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands
Well for some reason I can't get Embed link for this Screencast - so here is the direct link.
How engineers collect Easter eggs.
Hi Everyone, a good Good Friday!
The Easter Edition Challenge, and yes I brought eggs..
Like Niels, I can pin-point a lot of mistakes in my presentation as well. Especially when bugs or bunnies mesh up your scene.
But the things I have learned and the fun I had these last two weeks are incredible! So thanks for the challenge, it was stretching.
I can't seem to insert the video in the post, so I have attached it. This is just to make you curious.
@-niels- too bad it didn't work out quite how you wanted it, that's frustrating. Still, it is a very nice picture, especially if you take the learning curve in account. I am glad to learn that Maya isn't better than Max, I was wondering about that when you mentioned it.
@Frank-Oosterwaal WAUW!!! Take looks amazing!
@TheCADWhisperer Love the title, great bucket, sells well these days...
Happy Easter!!!
J.
@Judith.Hageman wrote:
@-niels- too bad it didn't work out quite how you wanted it, that's frustrating. Still, it is a very nice picture, especially if you take the learning curve in account. I am glad to learn that Maya isn't better than Max, I was wondering about that when you mentioned it.
There was just too little time, that's all...
In my opinion it's only a nice picture because of that learning curve, but i might be too harsh on myself so thanks for the kind words.
I love your animation btw!
Pixar's lamp just got some technical company.
Glad to see you managed to work that topology stuff into your egg and did i see some destruction in there?
You're clearly more dedicated to learning Max than i am, at least in regards to animating.
Keep it up!
Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands
@Frank-Oosterwaal wrote:
Hi everyone,
I have been curious about Inventor mold design but I never used it because I never had to. I thought maybe I can make a mold design for the easter edition. So I made the entire mold in Inventor, brought it in Max for animation and render. Used Realflow for the liquid animation. Here's the final result.
I made a screencast of the animation but it's not so smooth as the actual video so I shared the original as a attachment. The video is a bit fast but as many of you know, every second is about 25 to 30 frames to render. This animation has 600 rendered frames.
Maybe some off you recognize the eggs from last year's edition!
Happy Easter!!!
@Frank-Oosterwaal
If I could double Kudo that I would ...
That's awesome!
@Judith.Hageman: Very funny animation! The Pixar lamp movement is awesome, well done!!!
@mdavis22569: Thanks! And well... you can kudo it once
Sorry for the late post. Just too busy with work and travel for the holiday weekend.
Managed to throw together a quick model and screen render for this week though.
Hope everyone has a great Easter.
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