July 5, 2023 Update
Hello all, the current Insider Build of Fusion now has native Apple Silicon support, and as you read some of the latest comments in this thread, the results are looking great. Our goal is make it available to everyone by our next product update, which should be happening towards the end of the month. If you want to try it now, you can sign up to join our Insider Program, and get access to the Insider Build. Keep in mind that once you become a member, you are under NDA and cannot sharing information publicly, with the exception of this particular project since it is already public knowledge.
Click this link to sign-up and join: https://www.autodesk.com/campaigns/fusion-360/insider-program
Thank you to those you have who've expressed interested and have been testing it! Please continue to let us know about your experiences.
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November 23, 2022 Update
As you know we have been working closely with Apple on native support for Fusion on Apple Silicon Chipsets (i.e. M1 & M2). We are pleased to announce that we expect to achieve full native support by Summer of 2023.
As we have explained in this thread, the delay is a result of the need to ensure 100% compatibility between components from over 100 3rd party vendors including Autodesk.
If you want to access this functionality as soon as possible, please consider joining the Insider Program. If you have any questions on the topic please contact @Rajkumar.ilanchelian.
October 28, 2021 Update
Hey all, thanks again for the passionate discussion here. Even though we haven't chimed into this thread as much as we wanted, we are reading every single response and are actively working on getting Fusion to be natively supported on the new Apple chipset. Here's what I know from talking to the development teams:
We are actively working on getting native support. This is still going to take some time because Fusion uses a multitude of services to work the way it does (Autodesk-owned as well as 3rd party) many of which are also not natively supported on M1 chipsets yet. We are collaborating closely with those teams to taking the necessary steps to ensure that the services we use are also natively supported. There is a lot of passion internally to get this done as well, so we definitely feel you. Again, I can't not say when this will happen, but as soon as we have something more concrete to share, we'll be sure to update you all.
April 29, 2021 Update
We've been actively working on resolving the issues mentioned below and are glad to report that these issues no longer exist when running Fusion on the M1 chipset. We are also working closely with Apple and are in the process of certifying Fusion as 100% compatible running on M1 chipsets via Rosetta 2.
In terms of running Fusion natively on the M1 chipset without Rosetta 2, we are still working towards this goal but is going to take some time to reach. We are confident to say that running Fusion on the M1 chipset via Rosetta 2 should be indistinguishable from running it on an Intel-based chipset, if not faster.
If there are specific issues you've experience and are not mentioned below (strike-through items), please chime in and respond to this thread so we are aware and can look into it ASAP. Thank you for your continued support!
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Apple's original press release
We are delighted to see Fusion being featured in the most recent Apple ARM-based M1 Macbook Pro announcement. Although Fusion isn’t natively compatible on Apple’s new M1 chipset architecture yet, Rosetta 2 should enable you to run Fusion*. We will be sure to keep you posted on our progress towards support of Apple’s new line of chipsets.
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* While much of Fusion 360 works as expected under Rosetta 2, we discovered that some Fusion 360 components were not yet compatible. If you run Fusion 360 using Rosetta 2, you may experience issues in these areas:
· Switching Team Hubs in the Data Panel
· Insert from McMaster-Carr
· Explore Generative Design and Electronics Cooling Simulation results
· ECAD Tool Libraries and Content Manager
· Local Simulation Solves utilizing NASTRAN
If you rely on the impacted areas for your work, we recommend you to stay on Intel-based Macs until we have these issues sorted out.
Solved! Go to Solution.
Solved by jodom4. Go to Solution.
A Report should include a model in native .f3d format, screenshots, a description of a workflow, and perhaps a screen cast. In case of crashes, log files also help. I see indeed very little of that here in this thread.
Hey everyone,
As you know we have been working closely with Apple on native support for Fusion 360 on Apple Silicon Chipsets (i.e. M1 & M2). We are pleased to announce that we expect to achieve full native support by Summer of 2023.
As we have explained in this thread, the delay is a result of the need to to ensure 100% compatibility between components from over 100 3rd party vendors including Autodesk.
If you want to access this functionality as soon as possible, please consider joining the Insider Program. If you have any questions on the topic please contact @RajkumarIlanchelian.
fantastic news.... thanks for sharing!
Unless a new thread is being created in order to facilitate this renewed achievement schedule, it might be a good idea to include it as an update to the opening message, like the other two April/October updates - perhaps with some expected milestones, considering it is a really long thread already!
Summer of 2023--are you trying to lose customers? Apple silicon has been out for 2 years and now another 6 months. I can tell you Fusion 360 on an M1 Max with 32gb of ram runs poorly. Really expected more from Autodesk.
When this update for Apple Silicon occurs, can we please have it finally install in the normal /Applications folder like every other app?
Thank you for the update. Glad to hear that there is light at the end of the tunnel!
I agree with @rylindsley, please have this install in the /Applications folder. Thank you.
Am so looking forward to this release. Am not expecting it to be perfect given the complexity of the product and the amount of details/tests that have to be performed as part of the software port. With that said, it is good to know that this is finally getting sorted out, it is why I paid for the subscription (am a hobbyist woodworker so it was out of my own pocket), that way the development team gets paid to do this work.
I have an M1 with Rosetta 2 installed running Ventura. Fusion 360 won't launch, am I missing something?
Error: Autodesk Fusion 360 quit unexpectedly. I have a ticket open with support.
Where are you running it from?
/Applications
or
/Users/<username>/Applications
You have to run from /Users/<username>/Applications
Regards,
James
Hi there, I've just got a brand new M2 pro lap top, it works perfectly with other 3D software like Keyshot. But with Fusion some parts are terribly slow. For exemple updating feature flange on a metal sheet takes 5 minuts each time i edit, and it's on a average size project, not so big.... It's a real nightmare to work on a project like this. I would like to know when will @2 will be fully supported ? it's now urgent
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