After creating different fillets on multiple edges in one single fillet feature, I tried to remove one, which results in all fillets becoming 0! This looks like a bug.
It used to be possible to remove one (or more) edges, by holding ctrl/command and selecting the edge.
Replicating:
Draw a box, click fillet, make 2 edges R1 and 2 other edges R2, finish
Now try to edit the fillet feature: hold ctrl and de-select one of the edges: immediately after de-selecting, ALL radii become 0 (and if you have multiple entries, they all become one)
Note: I run a Mac (in case it is relevant)
I didn't find that one, but yes, it is the same thing.
And it is worse when you have multiple radii, because then you cannot simple re-enter the radius, as it throws all radii on one heap...
Is there be a bug report somewhere, or should I make one? (don't know how this works with F360)
Hi,
@edwinATABC wrote:
Is there be a bug report somewhere, or should I make one? (don't know how this works with F360)
In that thread # 2 from
günther
Ah thanks, now I see, I didn't scroll below the blank area, so I only saw the post itself.
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