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I completely agree with this feature to be added as soon as possible. There are so many times where i want to kitbash already made parts and squash stretch and bend them around.
I'm passing this one along to the dev team to see how we can make this possible. Hopefully this is something that we can add relatively easily and get added into Fusion 360 quickly.
We are a Product Developer in Florida. To date we only have 3 products in the market so we do not have the budget for SolidWorks so we have been searching for a more affordable solution. So far we LOVE Fusion 360. However our products are mostly metal which means a lot of sheet metal work. It is viatal that we have the ability to "bend" materials.
Currently we have to use Google Sketchup to accomplish this which stinks.
I would love to know if this is something comming sooner rather than later so we can make the decission to purchase Fusion 360. (right now we are on the trial but this is a sticking point for us unfortunately)
Deformers for Form and Solid objects is a feature that is in our backlog (FUS-5191) but we certainly would like comments about specific workflow that users would like supported.
I would love to see a twist parameter in the sweep tool; without it designing true helical structures is impossible. You can get close by lofting between lots of sketches, but this is cumbersome and doesn't yield true twisted shapes; when viewed from the 'top' (in the case of a spiral staircase), edges connecting the profiles are straight lines instead of the curves they should be.
Yeah I'm drooling over a feature like this, particularly for flexing/bending living hinges (as seen in plastic parts) and with the bodies, attached to the living hinge strips, swinging around as the living flex hinge is bent.
Although I found the sweep path can pretty much work for my living hinge need, by changing the sweep path and letting history after that update. Really cool. It looks like other bodies made on the sweep end faces reorient too.