Wine Pouring - FumeFX GPU Liquids

FumeFX 6.5 for 3ds max introduced the NodeWorks PhysX Extension, a set of nodes offering GPU liquid simulations directly inside 3ds max.


In this video tutorial, you will learn how to quickly set up a realistic wine-pouring simulation using FumeFX PBD Liquids and mesh the liquid particles with ISurf.

Powered by PhysX and GPU-accelerated with NVIDIA CUDA, this approach delivers fast and efficient simulations in just a few minutes.