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Actually you are not "a lot who need". According to studies, the Mac OS only accounts for 9.61% of the desktop market.
Now, from a developer standpoint, it's quite reasonable to assume that introducing a Mac version of Civil3D could weaken the product (instead of being 'sown onto' a single OS (Windows) making the product less stable than it is! But I'm positive it would cost the developers a massive amount of time that would be better served improving the product itself.
People purchase a machine/OS to best handle the applications they wish to run!
I'm pretty sure most of the Civil 3D functionality is developed on the .NET framework, a Microsoft product. Some time back I read Microsoft was opening up .NET to OS X, but I never followed it to see how that went.
I can imagine the development cost to port Civil 3D to Mac would greatly outweigh the return on investment for Autodesk. I don't think you will ever see this.