Hi @rkmcswain -
Firstly, I'd be interested in reading your findings (here in forums, over at CAD Panacea, etc). I'm certain you've done something smart with your hardware & software configuration that many others haven't. :beer:
That said, the linked post shows single Object selection - I just checked that same drawing (I saved it) and still see the same performance today, on that drawing, doing that task - but this is very different than selecting hundreds/thousands of Objects, such as COGO Points in project drawings.
Below, I've attached GIFs of the existing TOPO drawing for the smallest project on which I am working (25.5 AC, most are +/- 500 AC residential sites or +/- 6 MI long road/utility infrastructure projects). The 1st shows right click + selecting COGO Points. The 2nd shows Ctrl + A (select all) for the resultant drawing after exporting to AutoCAD.
Impossible to have true apples to apples here (as COGO is being exploded), I know, the only point being the latter technically selects even MORE Objects and still takes less time. 'Something' is preventing Civil Objects from being culled en-mass as fast.
COGOCOGO Exploded
There also seems to be a part of 'this issue' that's related to editing Pipe Networks, COGO Points, etc via Panorama - even with the same performance verified today, earlier this week my workstation locked up for +/- 5 mins just selecting, changing Layer, changing Style, etc via panorama on a workstation Consistently hitting the +/- 10,000 MB/s (SeqQ32T1) mark now (yes, that's a big B) for the local drive that Civil 3D uses.
I'm always interested in learning better ways of doing things; look forward to reading your thoughts on how to get the best Civil 3D performance; if not interested in posting, I'd love to compare notes offline sometime. :beer:
Cheers
"How we think determines what we do, and what we do determines what we get."