Dear Alias, I did an example object for students - a simple rounded cube. All the fillets have a same size and G2 continuity. Therefore I will build 8 indentical corners. As you can see at the images, if I do a corner blend, it will not built a perfect corner but it has some G2 continuity errors. Some of the 8 corners have even different errors. Because this is the very simple task, when someone is starting to learn modelling, it would be nice to have a tool, which can also produce a perfect corner, without further editing. If you check the details, you can see, that the Corner Blend tool does a lot of good job there: - control points are aligned to tangency vector from both sides (D: Quertangente) - the cuts of the fillets are very clean and aligned to one plane, or blended curve connecting edges. - default Blending options values are well set So it would be nice, that also in these basic cases it could build a corner with perfect G2 continuity. Where could I still type in a different values for base radius and still it would hold the G2. as you can see on the following photo it is possible with a little bit of editing:
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