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How to light a streetlight

alan.r.stewart56
Contributor

How to light a streetlight

alan.r.stewart56
Contributor
Contributor

Hi. I'm driving myself crazy with what (to most of you) will seem a very minor problem. Essentially, I am trying to create a night scene, in which I want to use a very nice model of a Victorian gas streetlight. I've tried various solutions, the latest being VRay sphere lights inside each of the four lamps mounted on the post. As you'll see from the image below, they are casting light on the ground below, but the lamps themselves appear totally dark. The second image below shows the texture files used in the streetlight model - if you examine the Opacity map, you will see that there appear to be black panels at lower left which I assume correspond to the glass panes of the model's hexagonal lamps. As I understand it, in an Opacity map black equals transparent, but perhaps that is incorrect.

 

I should mention that I'm a self-taught amateur, not an industry professional, so I would really appreciate any pointers which you guys can give. Thanks in advance.......

Screenshot 2021-08-21 164658.jpgScreenshot 2021-08-21 165133.jpg

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CiroCardoso3v
Advisor
Advisor

Can you share that asset, so that I can have a look? Also, which vray version are you using?

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

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alan.r.stewart56
Contributor
Contributor
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /><meta name="Generator" content="Microsoft Word 15 (filtered medium)" /><!--<br>/* Font Definitions */<br>@font-face<br> {font-family:"Cambria Math";<br> panose-1:2 4 5 3 5 4 6 3 2 4;}<br>@font-face<br> {font-family:Calibri;<br> panose-1:2 15 5 2 2 2 4 3 2 4;}<br>/* Style Definitions */<br>p.MsoNormal, li.MsoNormal, div.MsoNormal<br> {margin:0cm;<br> font-size:11.0pt;<br> font-family:"Calibri",sans-serif;}<br>a:link, span.MsoHyperlink<br> {mso-style-priority:99;<br> color:blue;<br> text-decoration:underline;}<br>.MsoChpDefault<br> {mso-style-type:export-only;}<br>@page WordSection1<br> {size:612.0pt 792.0pt;<br> margin:72.0pt 72.0pt 72.0pt 72.0pt;}<br>div.WordSection1<br> {page:WordSection1;}<br><br>
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CiroCardoso3v
Advisor
Advisor

I think you may have to check the message above.

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

EESignature

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alan.r.stewart56
Contributor
Contributor

That's weird. I was trying to link to OneDrive so you could access the files easily. Clearly that didn't work.

 

Here is the fbx file, plus the first two texture files (this platform only allows three files at a time to be sent). The rest will follow asap.

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alan.r.stewart56
Contributor
Contributor

Files 3,4 and 5

 

 

   

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alan.r.stewart56
Contributor
Contributor

Files 6.7 and 8

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alan.r.stewart56
Contributor
Contributor

And the last one. You'll see that there are two sets - one is for the base & pole, the other is for the lantern sections.

 

I would have prefeered to send you the .max file, but this is about 3x the maximum file size allowable..

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wernienst
Collaborator
Collaborator

Maps are ok I think (light_street light pole_Metallic.png is missing). Since I don't own Vray, I replaced the light dummies by Arnold Point lights.

streetlamp2022arnold.jpg

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CiroCardoso3v
Advisor
Advisor

Sorry, I have been away. I will have a look at this.

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

EESignature

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CiroCardoso3v
Advisor
Advisor
Accepted solution

OK, so here it goes. Hope this helps

 

CiroCardoso3v_0-1632408793347.png

And the file is attached

 

https://we.tl/t-hwgQWoDgsN

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

EESignature

alan.r.stewart56
Contributor
Contributor

That's looking really good - thanks for all your efforts!