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Populate bake after using script won't work:
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I used this script "Populate_Drop_to_Surface" to get my populate people to snap to the surface I need them on. But if I try to bake the animation to export as a FBX to send to Maya the bake doesn't work and basically locks up max.
Work around is export as an Alembic file....materials are dumped and scale is way down....Group them to scale back up then assign materials from the FBX with no animation.
There needs to be a cleaner quicker way to do this.