Stingray Forum (Read Only)
Welcome to Autodesk’s Stingray Forums. Share your knowledge, ask questions, and explore popular Stingray topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

How do I take away the teleportation in Stingray/interactive?

2 REPLIES 2
SOLVED
Reply
Message 1 of 3
Anonymous
555 Views, 2 Replies

How do I take away the teleportation in Stingray/interactive?

Anonymous
Not applicable

Hi 

 

in my application I want to have it so I don't have to use the teleportation (locomotion) I want to be able to walk around with a touch pad instead. (I keep getting advised to use an Xbox controller but it's for a client so its not ideal) 

 

Any suggestions?

 

Thanks

Reply
Reply
0 Likes

How do I take away the teleportation in Stingray/interactive?

Hi 

 

in my application I want to have it so I don't have to use the teleportation (locomotion) I want to be able to walk around with a touch pad instead. (I keep getting advised to use an Xbox controller but it's for a client so its not ideal) 

 

Any suggestions?

 

Thanks

2 REPLIES 2
Message 2 of 3
Shanii2
in reply to: Anonymous

Shanii2
Collaborator
Collaborator
Accepted solution

if a touch pad is of occulus or vive touch controllers. then u can easily extract motions or vector from the inputs as both of the controllers are supported just like how xbox i dealt with after which . you can just disable the functionality of teleportation if you opeup the unit of vive controllers.    The vive unit extracts the data of hand movements to move the , the controller units around in VR .  so you can also extract that same data to move ureself or HMD in the scene.

Reply
Reply

if a touch pad is of occulus or vive touch controllers. then u can easily extract motions or vector from the inputs as both of the controllers are supported just like how xbox i dealt with after which . you can just disable the functionality of teleportation if you opeup the unit of vive controllers.    The vive unit extracts the data of hand movements to move the , the controller units around in VR .  so you can also extract that same data to move ureself or HMD in the scene.

Message 3 of 3
Anonymous
in reply to: Shanii2

Anonymous
Not applicable

Thanks @Shanii2  I'll give it a go and tell you the results. 

Reply
Reply
0 Likes

Thanks @Shanii2  I'll give it a go and tell you the results. 

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report