@bsulliv wrote:
Thanks for sending. But, I am needing to cut into a stacked wall, which is the root of the problem.
Same approach works for basic walls and stacked walls. It is the same file I sent, I just changed the wall to a stacked wall type and increase the depth of the void family to ensure it cut the layers.
You don't need to place multiple void family instances at the same location, just change the depth parameter.
Excellent! Thanks for that option. The void generic family works a lot better than the reveal method. There is much more flexibility using the family. I'm even able to wrap the base back into the voids, using a sweep as the base for the stacked wall. I did need to split face within the void, and then paint with the proper material, which I'd much rather do instead of worrying about a reveal breaking anytime the wall moves. Thanks so very much.
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