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Various areas of renderings turn black upon completion
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I'm trying to do an interior rendering where various parts of the image turn black upon rendering completion. It doesn't happen at all on 75 DPI, but at 150 one-fourth of the image turns black. At 300 DPI a different odd-shaped area turns black. The rendering looks great otherwise, all the interior lights look good, etc. What could be causing this? I have 2 different 3D perspective views and both are doing the same thing.