I'm currently working on modelling an existing building for a historical documentation project, however, the building has an exceedingly complicated gambrel roof that leads into a secondary roof, which also has 2 different slopes, with a variety of connections at strange angles. Originally, I was planning to simply use the roof by footprint command for each different plane of the roof, however, in addition to being quite cluttered and messy, it also has the unfortunate problem of the different roof thicknesses not lining up at the miter edges such as at the gambrel ridges or valleys. as such, i was wondering if there is a better way to model such a roof, and advice on how to so in a way that doesn't require separate roofs for every plane.
The closest I've gotten so far is drawing a flat roof over the expanse, and then just adding points, split lines, and modifying sub elements to match the intended shape of the roof, however, due to how the slopes connect, it's difficult to get perfectly flat planes, and results in a lot of ugly folding edges, but roofs do not allow you to hide folding edges as a category without hiding all internal edges, even though i would like to keep the intended ridges and valleys visible
The Gambrel portion could be a roof by extrusion with a Vertical Opening to remove "excess" where it meets the other roof, or a in-place roof void to carve off the excess.
Steve Stafford
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