Hello everyone,
Does anybody know a good practice to export from Revit to Cinema 4D? I am using Revit 2018 and C4D 18 + 19, I also have 3DS Max.
I have already tried several formats (.fbx, .dxf., .3ds) but the result was never satisfying. The model was sometimes turned and/or all the faces are seperately with the same colour, so I would need to select them one by one.
If someone would share her/his experience, would be highly appreciated!
Thanks a lot, Jacqueline
P.S. : I have attached the Revit file, feel free to export 🙂
Solved! Go to Solution.
Solved by cbcarch. Go to Solution.
http://forums.cgsociety.org/archive/index.php?t-725592.html
We exported it to Vectorworks as ifc and then exported it from there to C4D . For us this was the best solution
Hola.
1) Instalar plugin twinmotion exporter en revit
2) Exporta el archivo como .fbx desde twinmotion exporter.
3) abrir en cinema 4d
Nota: El cinema reconoce todos lo elementos a partir de los materiales.
👍🏿
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