Hi there,
I'm pretty new to using 3d modeling programs so excuse my lack of knowledge!
I'm currently working on a costume mask to print out and need to add thickness to the object/walls. I've been using the extrude option for this and for some reason it turns the walls of the model from smooth to bumpy/spikey around the model.
Here's some screenshots that will hopefully make more sense!
Thanks!
Hi there,
I'm pretty new to using 3d modeling programs so excuse my lack of knowledge!
I'm currently working on a costume mask to print out and need to add thickness to the object/walls. I've been using the extrude option for this and for some reason it turns the walls of the model from smooth to bumpy/spikey around the model.
Here's some screenshots that will hopefully make more sense!
Thanks!
Usually caused by very tiny triangles at the boundary, or even a non-manifold mesh area.
Select the perimeter and Modify >Smooth boundary
If that doesn't work
Select the perimeter and Edit>Remesh
Also I'd recommend using offset rather than extrude: http://help.autodesk.com/view/MSHMXR/2019/ENU/?guid=GUID-749E6C72-D82B-4FA9-A157-1AE612B779AE
You may get better results. Also I see your thickness value is at 0.15mm. That is still gonna be too thin to print.
Usually caused by very tiny triangles at the boundary, or even a non-manifold mesh area.
Select the perimeter and Modify >Smooth boundary
If that doesn't work
Select the perimeter and Edit>Remesh
Also I'd recommend using offset rather than extrude: http://help.autodesk.com/view/MSHMXR/2019/ENU/?guid=GUID-749E6C72-D82B-4FA9-A157-1AE612B779AE
You may get better results. Also I see your thickness value is at 0.15mm. That is still gonna be too thin to print.
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