Subsurface artifacts

sidneygiormanivsfx
Explorer
Explorer

Subsurface artifacts

sidneygiormanivsfx
Explorer
Explorer

I am getting some strange green artifacts in my Subsurface channel when I render. Maya 2022 Arnold

 

The FACE has a Diffuse map, Roughness Map, and Normal map connected to the material and the diffuse map is driving the SSS color.

The BODY only has a Diffuse map driving the SSS color and nothing else linked to any other inputs. I am still getting the same results in the SSS channel of the render.

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Christoph_Schaedl
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The ss radius is to high. 

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https://linktr.ee/cg_oglu

sidneygiormanivsfx
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Accepted solution

Thank you It wasn't exactly the Radius but that did help me get to think that may the diffuse values were too high. Sure enough I had slightly boosted the exposure of the input filewhich is what caused it to be so apparent.

 

I did have to also reduce the scale quiet a bit to get the green on the edges of the mesh to come down to a manageable amount.

 

Generally I am satisfied though thank you!