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I am getting some strange green artifacts in my Subsurface channel when I render. Maya 2022 Arnold
The FACE has a Diffuse map, Roughness Map, and Normal map connected to the material and the diffuse map is driving the SSS color.
The BODY only has a Diffuse map driving the SSS color and nothing else linked to any other inputs. I am still getting the same results in the SSS channel of the render.
Solved! Go to Solution.
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