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Went to render a shot of this character and it looks like a cyborg patchwork texture. There are textures there that I've never even seen before. I'm attaching a screenshot of what it should look like and a render; can anyone tell me what's going on?
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Can you post a screen shot of your material network in the hypershade? I don't know for sure but it looks like maybe you have a displacement map or something applied which may be using a checker texture? I guess I'd need to see a little more of the setup though to know for sure...
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