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aiImage node not ignoring missing files.

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Message 1 of 3
mail
530 Views, 2 Replies

aiImage node not ignoring missing files.

Maya 2018, Arnold 5, Deadline 10

We have a problem whereby when rendering a scene with aiImage nodes referencing UDIMs(some of which do not exist), causes our deadline render to fail.

We have tried enabling "ignore missing tiles" on the aiImage node, but the errors are still being raised when submitted to deadline and this causes the job to fail.

Rendering locally works fine as the errors get raised, but the render continues to completion.

Is there any way to silence this error, get the aiImage node to actually ignore missing udims, or force deadline to ignore errors?

Thanks

Patrick Macdonald

Halo VFX Pipeline TD

Patrick Macdonald
Lighting TD
http://patrick.reformstudios.com

Developer of Mission Control , the spreadsheet editor for 3ds Max
http://mcontrol.reformstudios.com
2 REPLIES 2
Message 2 of 3
sean.heasley
in reply to: mail

Hi @mail

 

This is largely an issue on Deadlines side so I would highly recommend contacting ThinkBox on this to see what their support can do to help you!

 

If they do manage to narrow it down to an issue with specifically with Maya please let me know and I'll be happy to work with you further!

Message 3 of 3
sean.heasley
in reply to: sean.heasley

Hi @mail

 

Just wanted to check in to see how things were going. Did the link I provided help at all with this issue?

 

If your issue is resolved, please click Accept as Solution on the posts that helped you so others in the community can find them easily.

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