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Friends, I am hitting rock bottom here... I am a bit of a noob and need help!
I have 4 separate meshes, all of them with the same texture I created in Maya. The composition of the shader looks like this. Nothing too complicated. So, the problem is that when I export my object as an FBX I get this error:
Warning: Unsupported map(s).(1)
The plug-in does not support the following maps and will not export them. To learn how to convert them so they export correctly, see Edit > Convert to File Texture in the Maya documentation.
ramp
noise 2
brownian
I have already tried to convert to File Texture (Maya Software), but it seems that I can only do this to one node at a time. Which makes my texture pop up with more nodes (repeating them) and I'm not sure this is how it should be working.
When doing this I also got an "Error while parsing arguments"...? I've no idea why this is being such a pain if it's a simple FBX export with simple textures. Any explanation on why this happens would be appreciated also.
I don't know what to do. if someone could help me I'll be forever grateful.
Thanks ❤️
Solved! Go to Solution.