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04-29-2017
08:55 AM
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What object has the Arnold Opaque flag? I need to clear it in my MPxCommand plugin.
It is not on the mesh I created, though it looks like it is in the attribute editor.
Where has Arnold added those attributes?
I checked before and after assigning Arnold shaders to all the surfaces.
I finally have all the transparency maps working correctly in Arnold, but it requires me to manually turn off all the opaque flags after my import command has run.
Thanks
Solved! Go to Solution.