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Locked file texture Python/Maya shadingNode
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i am getting some strange result here using the shadingNode,
whenever i create a file node thro python in maya i get the color space locked and the color space drop menu greyed out , ex.
fileNode = cmds.shadingNode("file",asTexture=True, name = "dispMap")
please see image attached, however i get the usual expected result when i create the file node from the create shader tab in hypershade