Uv problem

Uv problem

Anonymous
Not applicable
1,235 Views
7 Replies
Message 1 of 8

Uv problem

Anonymous
Not applicable

Hello. As you can see after unwrapping some parts of my model don't display those squares on the surface, that indicate UV map. They are completely grey. I cant apply textures on this part correctly. Because UV is simply not there. What might cause such a problem? scr3.jpgscr4.jpg

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Accepted solutions (1)
1,236 Views
7 Replies
Replies (7)
Message 2 of 8

_sebastian_f
Advisor
Advisor
check for multiple uv sets and delete what´s not needed.
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Message 3 of 8

Anonymous
Not applicable

I have only one UV set. No multiply Uvs. 

What Else could be the problem? 

The model is unwrapped but some parts have no uvs map on it. 

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Message 4 of 8

mspeer
Consultant
Consultant

Hi!

 

Maybe there are no UVs for these faces.

Please upload a scene-file, that's far easier for troubleshooting.

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Message 5 of 8

Anonymous
Not applicable

Yes. Please check it. I uploaded it here https://dropmefiles.com/YLQBs 

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Message 6 of 8

mspeer
Consultant
Consultant
Accepted solution

Hi!

My assumption was correct.

You have faces on top of each other and those duplicate faces don't have UVs assigned.

facdupl.gif

 

 

Message 7 of 8

Anonymous
Not applicable

Thank you very much! You saved my day. But how did u manage to move double faces aside? 

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Message 8 of 8

mspeer
Consultant
Consultant

Hi!

I just selected all faces (of this shell) with double click on one faces with face component mode active and then moved them.

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