(Copied from original User Voice forum)
Maya needs to be more procedural, like Houdini, XSI (ICE), etc.
"Integrate and improve the SOuP toolset into Maya. There is so much in there for all categories, I didn't even know which one to put it in. Include all these workflows at soup-dev.com, consult and compensate the included parties, to learn from their r&d, and further improve upon the the goal of a procedural modeling/dynamics and opendata conversion of paintfx/fluids/nparticles/nCloth/nHair/meshes and all other data within Maya."
"Having interactive bevels on selection like this video shows it's possible with the addition of some Soup nodes, would be a major improvement to Maya modeling workflow. Being able to add and subtract bevels on selected edges on the fly , would make for a 10 stars addition to Maya's modeling toolset. Please consider this!"
Some links:
https://vimeo.com/146695098