HumanIK can customize multiple arms, add multiple legs, customize equipment, add bones freely, mirror POSE, and mirror an animation. These functions can be implemented in 3DSMAX's CAT skeleton system. I hope HumanIK It can also do the same, which can speed up the speed of the game, because MAYA is not only used by large companies, but also many small companies and individual users, we need a more simple and easy-to-use skeleton system, thank you!
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