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Object Noise

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03-14-2019
02:20 PM
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Hi All!
I'm trying to figure out if there is a way of adding procedural noise to an existing animation curve. I don't want to create a complex rig with many different nested parentings. I'd just like to animate the object with some adjustable noise on it. 3DSMax's equivalent would be adding a list controller to the transform. Is it possible to do something like that in Maya?
Marcin