@sketchaholic wrote:
I think I found it. Setting this made it so that the graph is not re-arranged (even when unit conversion nodes are added). Specifically checking "Pin all Nodes by default" AND un checking "Auto-Size Nodes." This was on my mac. I'll try on a windows machine later. Does this work for any one else?
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Windows 10 in Maya 2019.1
This... kinda works. The nodes don't move around, but they also cannot be cleared when they are pinned. And if you just move to a different area of the graph to start a new connection to leave your original network, any auto created nodes (such as unitConversion) are shunted back to the 'origin' point. If your network is large, this could be an issue.
However, if you turn on the Pin by Default and are working within a single network at a time, this is an okay workaround solution for now (thanks!). Pin by Default option does not seem to be perpetual between Node Window sessions, much less Maya Sessions, though the Auto-size Nodes does seem to maintain it's state. Personally, I found Pin by Default to be much more useful then the Auto-size Nodes option. In addition, I can see why Pin by Default doesn't remain, as if it's on at the start of a graph session, all of the nodes just... stack on one another when a graph is first brought in.
The best solution for me is to start my node editor window up, select what I want to work on, let it start a graph naturally, arrange things, pin them, then turn on Pin by Default from the Options menu. As long as the nodes are pinned, they stay within the node editor window, even when closed and reopened (though you do have to turn on Pin by Default between sessions, as noted before). With Pin by Default turned on, you can move any auto-created nodes to where you want them as they are created and things stay put.
I wish it remembered my preferred node arrangement between sessions even without the nodes pinned, but at least I'm not getting crazy movements while working on a graph network at a given time. Thank you for the comments that let my small brain figure this out!!