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05-29-2019
06:49 AM
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Hello,
I am a french student and I'm using Maya 2018 and I can't run the redshift4maya.mll plugin in my plugin manager.
It works on my buddies computers, even on my other laptop but not on my new MSI which is way more powerful.
I can see the plugin but when I click on "loaded" it never stop loading during hours and I must restart Maya.
The problem is that I don't have any error message because it doesn"t stop loading by itself.
The code that appears when I launch maya :
Initialized VP2.0 renderer {
Version : 2016.11.40.12. Feature Level 5.
Adapter : GeForce GTX 1660 Ti/PCIe/SSE2
Vendor ID: 4318. Device ID : 16027
Driver : .
API : OpenGL V.4.6.
Max texture size : 16384 * 16384.
Max tex coords : 32
Shader versions supported (Vertex: 5, Geometry: 5, Pixel 5).
Shader compiler profile : (Best card profile)
Active stereo support available : 0
GPU Memory Limit : 6144 MB.
CPU Memory Limit: 15416.8 MB.
MultiDraw consolidation: enabled
}
OpenCL evaluator is attempting to initialize OpenCL.
Detected 2 OpenCL Platforms:
0: Intel(R) Corporation. Intel(R) OpenCL. OpenCL 2.1 .
Supported extensions: cl_intel_dx9_media_sharing cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_d3d11_sharing cl_khr_depth_images cl_khr_dx9_media_sharing cl_khr_fp64 cl_khr_gl_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_image2d_from_buffer cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_spir
1: NVIDIA Corporation. NVIDIA CUDA. OpenCL 1.2 CUDA 10.2.120.
Supported extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer
OpenCL evaluator choosing OpenCL platform NVIDIA Corporation.
Choosing OpenCL Device GeForce GTX 1660 Ti. Device Type: GPU Device is available.
file -f -new; // Warning: file: C:/Program Files/Autodesk/Maya2018/scripts/startup/rememberViewportSettings.mel line 29: Active stereo does not work with Aero enabled. Active stereo has been disabled. // // untitled // commandPort -securityWarning -name commandportDefault; onSetCurrentLayout "Maya Classic"; // AbcExport v1.0 using Alembic 1.7.5 (built Feb 6 2018 18:28:08) // AbcImport v1.0 using Alembic 1.7.5 (built Feb 6 2018 18:28:08) evalDeferred "shaderBallRendererMenuUpdate"; import arnold // Successfully imported python module 'arnold' import mtoa // Successfully imported python module 'mtoa' import mtoa.cmds.registerArnoldRenderer;mtoa.cmds.registerArnoldRenderer.registerArnoldRenderer() // Successfully registered renderer 'arnold' updateRenderOverride; // Warning: file: C:/Program Files/Autodesk/Maya2018/scripts/startup/autoLoadPlugin.mel line 35: Loading plug-in "mtoa" has resulted in changes to the scene that may need to be saved. // updateRendererUI; updateRendererUI;
Please help me !
Solved! Go to Solution.
