Hi,
I am currently running Maya 2017 on Sierra.
While the interface looks amazing, the viewport doesn't scale and looks super pixelated.
I used to work with windows where this did not happen.
Will this be updated in Maya 2018? Or is there something I could do to fix it.
Thank you ver much in advance. If more information is needed please let me know.
Regards
Do you mean lines have jagged edges?
Have you tried playing around with the UI scaling in Preferences -> Interface ?
Also, check your viewport 2.0 settings for Aniti-aliasing, turn it on. This may slow your viewport down a little depending on your hardware, but most modern GPUs in mac hardware can handle this.
Hey, thanks for your message,
No it's not the edges, it's the fact that the viewport is being rendered at the wrong resolution.
The more I increase MacOS scaling, the blurrier the viewport gets.
I tried disabling scaling of Mac OS al together at system preferences, which makes the viewport render perfectly.
However, the problem now is that the ui is to small.
I hope you understand what I mean... Kinda hard to explain!
Regards
Yes I understand, unfortunately I don't have a 4k display to test.
If you disable MacOS scaling, can you compensate with Maya UI scaling?
Thanks for your message halfloaf.
The thing is, is that the scaling settings are gone, which - I believe - is caused by the last update for 2017.
I will post a screenshot when I get home.
Sorry, I'm not much help but it seems there is no support for Hi res viewports...see below.
There is also this one
https://forums.autodesk.com/t5/maya-forum/hidpi-support-in-maya-2016-for-mac/td-p/5855730
Seems odd as hi dpi screens have been around for about 5 years now!
That's very interesting. I really hope autodesk will support OSX the same as Windows when it comes to dpi-scaling, because Maya scales so flawlessly on Windows.Especially since pretty much all apple devices today run scaled high-dpi displays.
It would be fantastic if the autodesk team could give an update that they are aware of this issue. : - )
One can only hope!
Thank you for your time and effort halfloaf!
Regards
Same Issue here, but on windows 10. FOr now I noticed that when I move maya's window (not using it on full screen), sometimes the display gets better. This happens even when I do a Screenshot and paste it to photoshop. depending on the window size or position the display gets better or worse.
Bumping because this is still a problem with Maya 2020.2 on MacOS 10.15.5
there is still no UI scaling option on the Mac version either.
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