I loved being able to select a UV and see its coordinate space, or a group of UVs and by editing these fields I could quickly position the entire group.
Are these completely gone in the new Maya 2017 UV editor? Is there any way to enable them or bring them back.
This coordinate box was literally the meat and potatoes of my UV workflow, and the new tools take a surprising amount more time.
Solved! Go to Solution.
Solved by mspeer. Go to Solution.
Just in case it can help someone: I discovered recently that you can type a value outside the Uvs Editor to slide the Uvs where you want to.
Ergonomically speaking it is a bit strange, but that will do the trick. It doesn't give you the Uvs coordinate though...
Two ways to get UV coordinates in newer versions of Maya (in my case 2018):
1. Use "Echo all commands" in the Script editor and move the uv and then undo, then your coordinates will show up in the Script editor
2. Use this mel-script: print `polyEditUV -query`;
@AnonymousHope this helps 🙂
Thank Mr. J, my college..
Can't find what you're looking for? Ask the community or share your knowledge.