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This may be a problem to ask in the Unreal Engine forums, but this is what I'm experiencing. In Maya 2020, I have a character that no matter the size I scale him too, he always is the same tiny person for UE4. I have followed videos and such on YouTube, I have tried to search Google but nothing helps.
Is there something I can do?
Solved! Go to Solution.
Maya and Unreal are in centimeters so this way the files are imported in the same scale.check your preferences and scale size.
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