[BUG][MAYA 2019] Strange NURBS Viewport Rendering
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Product: Maya 2019 [Student Version]
OS: Windows 10 Home, Version 1803, Build 17134.648
Hardware: Intel(R) Core(TM) i7-7820HK CPU @ 2.90GHz, 32 GB RAM, Geforce GTX 1080 Driver Version 419.35, 1920 x 1080 120hz
Opening any .ma/.mb from the desktop containing NURBS objects and then selecting those objects once opened causes them to render abnormally in the viewport. A temporary workaround that I discovered in order to see them correctly is to first start up Maya 2019 and then open the scene through file > open scene or file > import. Any idea why this happens? Any permanent fixes? I've tried all sorts of things like changing the evaluation mode, viewport rendering engine, deleting user prefs, disabling cpu and ram overclocking, etc. but so far I haven't found a permanent solution. Btw, I have Maya 2018 installed as well and the NURBS objects display correctly when opening the scene files from the desktop in this version.
Maya 2019: