Whenever I try to move the dots representing the keyframes on the motion trail, they shoot up into the stratosphere. A colleague of mine used an older verison of Maya and it worked fine there, he could adjust the dots normally, but after he upgraded to the new version he has the same problem. It's frustrating because it's a really useful option that apparently worked in the past, but is now useless.
Hi @Niko_Bitan
What version of Maya are you making the motion trails in? Is it up to date?
Also do you have any snapping enabled that might be causing this?
All the best,
Sean Heasley
Technical Support Specialist
Autodesk Here to Help | My Screencasts | Autodesk Virtual Agent | How To Reset User Settings | Installation and Licensing Forum | Maya Certified Hardware |
I use 2019 and there's no snapping enabled. I had the same issue in Maya LT 2018.
Hi @Niko_Bitan
Are you using 2019LT as well? What version is your co-worker using?
Also, do you have steps to reproduce this? I'd just like to narrow down if this is an issue across all of Maya or specifically LT.
All the best,
Sean Heasley
Technical Support Specialist
Autodesk Here to Help | My Screencasts | Autodesk Virtual Agent | How To Reset User Settings | Installation and Licensing Forum | Maya Certified Hardware |
I was using MayaLT 2018 and switched to Maya 2019, where the problem remains. My coworker used Maya 2018 and 2019. The problem exists in all these versions. I no longer have access to MayaLT 2018.
I think it worked for him properly in Maya 2013.
Hi @Niko_Bitan
If 2013 is the last version it worked its possible that there have just been changes to how motion trails work since then so the workflow you're using might not be the "right" way to do it.
Do you have any steps to reproduce this?
All the best,
Sean Heasley
Technical Support Specialist
Autodesk Here to Help | My Screencasts | Autodesk Virtual Agent | How To Reset User Settings | Installation and Licensing Forum | Maya Certified Hardware |
I ve this issue with file wich is not mine. But when i create a own scene motion trail works fine.
I had this issue with a few of maya version
I create a motion trail, the motion trail has its dots representing keyframes, I try to move those keyframes, keyframes fly off. I already wrote this. It's very obviously a bug and there's no way both he and I messed this up independently.
Someone else also complained about the same thing: https://forums.autodesk.com/t5/maya-animation-and-rigging/editing-motion-trail-maya-2018/m-p/7398843
This seems to be a problem with the 2018-2019 versions of Maya.
That didn't help.
I noticed it wasn't a problem on a very simple animation I did, but anything even slightly complicated has this problem.
I can't share my work here and you said you've come across the issue before.
It's a bit late of a reply, but there seems to be a bug with it that pops up with each release. So far the only work around I've found is to change the working units in the settings to centimetres when using it. For some reason it just does not like to convert to the others.
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