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Arnold aiStandarSurface SSS green tone

7 REPLIES 7
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Message 1 of 8
fsuung
3381 Views, 7 Replies

Arnold aiStandarSurface SSS green tone

Hi!. I wonder if anyone can help me with this. When I use the SSS in Arnold everytime I get this green tone when there is a contact area with another surface. you can see in the ears a little bi as well. How can I get rid of thisScreenshot_1.png  

7 REPLIES 7
Message 2 of 8
mspeer
in reply to: fsuung

Hi!

 

Check and correct Subsurface -> Scale (should be smaller to remove this effect).

You can also correct this with object size and Scene Scale in Render Settings.

Message 3 of 8
sean.heasley
in reply to: mspeer

Hi @fsuung

 

I'm just checking in to see if you need more help with this. Did the suggestion that @mspeer provided work for you?

If so, please click Accept as Solution on the posts that helped you so others in the community can find them easily.

Message 4 of 8
fsuung
in reply to: sean.heasley

Yes he Did! I Paint a map to control the weight of the SSS. However I an not sure why this happens especially when 2 surface come into contact. Because the scale was right. 

front.pngside.pngSSS_weight.png

Message 5 of 8
Anonymous
in reply to: fsuung

this is really annoying, i encountered this issue too, i've tried everything until changing render scaling unit, etc, it didn't work! 

Message 6 of 8
Anonymous
in reply to: sean.heasley

i got this issue too and it didn't work... 

Message 7 of 8
viker8rd
in reply to: mspeer

Scene Scale in Render Settings?

where is this? I don't see it

Message 8 of 8
mspeer
in reply to: viker8rd

Hi!

 

@viker8rd 

Render Settings:

System > Render Settings > Render Unit

System > Render Settings > Scene Scale (When Render Unit is set to "Use Custom Scaling")

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