Good day all,
So, I am new to rigging/parenting/dynamics/etc. I have heard of many ways to do this and just looking for a simple one that will not slow down my anim or playblast time.
I have a biped character walking a dog with leash. I want to to put character's hand holding leash in IK for parenting purposes. The dog will be walking next to char.
Is there a simple set up to make a leash and parent it to dog's neck and then IK hand? If so, are there any videos / tutorials or screen shots that explain this since I am new to this?
Thank you,
Steve
Solved! Go to Solution.
Good day all,
So, I am new to rigging/parenting/dynamics/etc. I have heard of many ways to do this and just looking for a simple one that will not slow down my anim or playblast time.
I have a biped character walking a dog with leash. I want to to put character's hand holding leash in IK for parenting purposes. The dog will be walking next to char.
Is there a simple set up to make a leash and parent it to dog's neck and then IK hand? If so, are there any videos / tutorials or screen shots that explain this since I am new to this?
Thank you,
Steve
Solved! Go to Solution.
Solved by sean.heasley. Go to Solution.
Thanks for posting! What version of Maya are you using? Maya 2019 offers cached playback which could help speed up your animation workflow.
I found this handy tutorial that could be helpful for creating the dog leash: Maya 3D Basics - Animating a Swinging Chain
Thanks for posting! What version of Maya are you using? Maya 2019 offers cached playback which could help speed up your animation workflow.
I found this handy tutorial that could be helpful for creating the dog leash: Maya 3D Basics - Animating a Swinging Chain
Good day Faline,
I am currently using 2018.5. The video is pretty cool. However, it doesn't really go into detail about attaching one end of the leash/object to a character and the other end of the leash to another character.
If you know any ideas or suggestions by all means I would appreciate it greatly.
Thank you,
Steve
Good day Faline,
I am currently using 2018.5. The video is pretty cool. However, it doesn't really go into detail about attaching one end of the leash/object to a character and the other end of the leash to another character.
If you know any ideas or suggestions by all means I would appreciate it greatly.
Thank you,
Steve
I would suggest a simple parent constraint to hold the leash to each side. Check out this page: Animate and constrain an object
This will be keyable so you can animate picking up and releasing the leash for example.
I would suggest a simple parent constraint to hold the leash to each side. Check out this page: Animate and constrain an object
This will be keyable so you can animate picking up and releasing the leash for example.
Good day,
Thanks for getting back. Greatly appreciated. So, when I follow the video how would I set up simple controllers on the joints for easy access when selecting dog leash? From there I would need to create null groups, locators for offset?
The parenting stuff I can relate to but it is the building of the leash is what I struggle with.
Please advise and best,
Steve
Good day,
Thanks for getting back. Greatly appreciated. So, when I follow the video how would I set up simple controllers on the joints for easy access when selecting dog leash? From there I would need to create null groups, locators for offset?
The parenting stuff I can relate to but it is the building of the leash is what I struggle with.
Please advise and best,
Steve
Hi @stevenfila7
I'd recommend following along with something like this:
Once you get this to a steady point you could parent it to a dog model and go from there.
All the best,
Sean Heasley
Technical Support Specialist
Autodesk Here to Help | My Screencasts | Autodesk Virtual Agent | How To Reset User Settings | Installation and Licensing Forum | Maya Certified Hardware |
Hi @stevenfila7
I'd recommend following along with something like this:
Once you get this to a steady point you could parent it to a dog model and go from there.
All the best,
Sean Heasley
Technical Support Specialist
Autodesk Here to Help | My Screencasts | Autodesk Virtual Agent | How To Reset User Settings | Installation and Licensing Forum | Maya Certified Hardware |
Hey Sean,
I will give it a whirl. I have yet to find something where there is a rig set up for a dog leash. Not sure if this will work when constraining to a character's hand?
Please advise and regards,
Steve
Hey Sean,
I will give it a whirl. I have yet to find something where there is a rig set up for a dog leash. Not sure if this will work when constraining to a character's hand?
Please advise and regards,
Steve
Hi @stevenfila7
If you get the core of the leash rig working it should just be a matter of parenting and hierarchy order of the rigs for it to stay attached to the hand and follow its motions etc but please let me know how it goes!
All the best,
Sean Heasley
Technical Support Specialist
Autodesk Here to Help | My Screencasts | Autodesk Virtual Agent | How To Reset User Settings | Installation and Licensing Forum | Maya Certified Hardware |
Hi @stevenfila7
If you get the core of the leash rig working it should just be a matter of parenting and hierarchy order of the rigs for it to stay attached to the hand and follow its motions etc but please let me know how it goes!
All the best,
Sean Heasley
Technical Support Specialist
Autodesk Here to Help | My Screencasts | Autodesk Virtual Agent | How To Reset User Settings | Installation and Licensing Forum | Maya Certified Hardware |
Thanks Sean!
If I cook something up, I will let you know:)
best,
steve
Thanks Sean!
If I cook something up, I will let you know:)
best,
steve
Have you cooked some thing. Thanks to this post because of this i am able to learn to create dog's leash . That's fantastic.
Have you cooked some thing. Thanks to this post because of this i am able to learn to create dog's leash . That's fantastic.
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