Hi there!
I need help on the following:
- I need to make thousands of objects (imagine crickets) flying in a completely random fashion;
- Then these objects will slowly form into a logo;
Where could I start researching this? I'm starting with nParticles but I can't really use an object as particles (like if I actually want to model a cricket and use it as an nParticle and emit it thousands of times).
Thank you
Solved! Go to Solution.
Solved by dinofiguera. Go to Solution.
Solved by Kahylan. Go to Solution.
Hi!
You can use Mash to bind geometry to your particles.
Here is a Tutorial on this. It's a bit older so somethings might have changed in the meantime, but it should give you a good starting point to what you are looking for.
https://www.youtube.com/watch?v=LtXwqxGDd74&t=165s
I hope it helps!
some very nice effects can be done directly in Mash,
I have created an effortless effect that took me less than 2 minutes to set up.
It is very simple but can be a starting point to developing a more detailed result...
Can't find what you're looking for? Ask the community or share your knowledge.